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Child of Eden born on 360, PS3

E3 2010: Ubisoft publishing Q? Entertainment's spiritual successor to Rez on Kinect-enabled 360 and PS3 in Q1 2011.

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LOS ANGELES--Ubisoft kicked off its 2010 Electronic Entertainment Expo press conference to the thumping techno beats of Q? Entertainment's latest rhythm game, Child of Eden. More than just a trailer that debuted on GameSpot earlier today (below), Ubisoft's showing featured none other than famed Q? Entertainment head Tetsuya Mizuguchi, who ran through a level of the rhythm shooter on the Los Angeles Theater stage.

Eden has gone through a bit of a change in recent millennium.
Eden has gone through a bit of a change in recent millennium.

In kind, Ubisoft has now fleshed out more details for Child of Eden, saying that the game will arrive for the Xbox 360 and PlayStation 3 during the first three months of 2011. As was readily evident in Mizuguchi's demo, the game will also make use of the Xbox 360's motion-sensing add-on Kinect, which is currently scheduled for a November 4 release. No mention was made of Sony's own motion-sensing add-on, the PlayStation Move.

Child of Eden takes its cues in large part from Q?'s acclaimed rhythm shooter Rez, and it features the same style of music-enhanced shooter gameplay with psychedelic visuals. It also bears a storyline: Gamers will attempt to rescue the embattled Project Lumi, which is an effort to "reproduce a human personality inside Eden, the archive of all human memories." A virus has invaded the program, however, and players must defeat it, before all hope is lost.

The game's visual style approximates a virtual reality universe and is heavily reliant on geometric shapes in motion against an ever-shifting background. The shapes join to take on aspects of the virus, evolving from tiny single-block creatures to giant wormlike monstrosities.

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