Fantastic Story and Varied Game Play

User Rating: 8 | Attentat 1942 LNX

Attentat 1942 is certainly a unique game. There are elements of visual novels; puzzle games; adventure games; as well as going from FMV to comic panels and back again. For the most part it really blends nicely. You play as a grand daughter of a man who survived Nazi occupation and arrest in 1942. You basically interview people in FMV form and try to piece together info about your grandfather’s past. Sometimes the game will switch to a comic panel form when you are reliving their stories and you will have a variety of tasks to do such as hide items; plan escape routes; choose what to get rid of before the Gestapo come knocking; and more. One thing I didn’t like was that you pretty much have to replay certain interviews to get all of the info. I was hoping that you would only have to if you failed certain parts but overall I don’t see how you can do some of them in one go. You can skip parts so you don’t have to redo the whole thing but I was still mildly annoyed. Also I got the feeling during some of the puzzle parts that you could screw up and still get to proceed. I got this feeling based on some of the text making it sound like you made a poor choice but made out unscathed anyway. If true it makes the choices pointless as there is no negative consequences. The game’s strong suit was the history though. It did a fantastic job of blending fictional characters with real history as well as finding ways to weave facts into the game play. For instance my favourite part was a point where you had to choose what to dispose of in a characters desk as he was worried the Gestapo would be visiting soon. Whether you choose to keep an item or get rid of it the game informs you of whether that item was problematic or not and why. You also earn coins which can be sued to redo interviews but I never could figure out why you earned coins or didn’t nor could I figure out why you earned a certain amount for some things but wildly different amounts for others. Overall I think the coin system could have been removed without any effect. The story had a fantastic twist to it near the end. I won’t spoil it but will say I was really happy with it.

I played Attentat 1942 on Linux. It never crashed and I didn’t notice any bugs. There was just one audio setting and no graphics settings. The game saved upon exit. I would have preferred manual saving but the game did give you three profiles you could play at once which is better than some games that only allow one save to be played at a time. I couldn’t monitor the frame rate but I never notice any lag on my system.

Game Engine: Unity

Disk Space Used: 2.6 GB

Game Version Played: 1.1

CPU Usage: 3-7 %

RAM Usage: 2.2-2.9 GB

Overall I was pleasantly surprised at Attentat 1942 and would easily recommend it. It has a few warts but nothing major and it’s story alone is worth the play with the variety the cherry on top. I finished the game in two hours and thirty eight minutes and paid $12.49 CAD for it which I felt was great value.

My System:

Intel i5-12600K | 16GB DDR4-3000 CL15 | Intel UHD 770 | Mesa 23.0.4 | Western Digital Black SN850 500GB | Trisquel 11 | Mate 1.26.0 | Kernel 6.6.7-gnu