Good

User Rating: 8 | Shin Sangoku Musou (PlayStation 2 the Best) PS2
This game is an average killing swordfighting game. Its kinda hard to figure anything about the storyline. Its hard to know if your rebels or your enemies are, its confusing but very easy, but fun because your jsut slashing through multiple enimies at the same time to get at the commander that you have to defeat to move onto the next big battle. There is a KO count which is handy so you can keep a record or try to get a higher score. One bad thing about the CP's are that they stink. While your getting past the first 2 gates the othe teams that arent at your location are struggiling to get through the first and when you have 400 or 500 kills there struggiling to get 150, so there survival is not nessiarily key if your going on a different path. I like the ranking system which does help you survive longer and it gives you your own troops that follow you around and do actually help you. The maps and instant replay look like there a generation behind and have a toy like fell to them and large groups of units arent shown on the main maps, just the commanders and thier guards but only on the minimap. The fact that you have a power that builds up callled "Mousu" takes out the reality from this game. It takes a long time to build up even iif you strike alot of opponents but it provides to be useful when your surrounded by enimies it damages multiple whil rendering you almost imposible to hit until the bar dies. Overall this game is a so-so averae game.