http://ca.ign.com/videos/2013/09/19/batman-arkham-origins-gameplay-tgs-2013
Game looks pretty sweet so far, looks identical to arkham city which is good.
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http://ca.ign.com/videos/2013/09/19/batman-arkham-origins-gameplay-tgs-2013
Game looks pretty sweet so far, looks identical to arkham city which is good.
It looks a lot like Batman Arkham City which isn't a bad thing. Afterall it is my game of the generation.
[QUOTE="Pikminmaniac"]Except AA was much better and you have poor taste. :)It looks a lot like Batman Arkham City which isn't a bad thing. Afterall it is my game of the generation.
percech
Â
Hugo Strange was an awsome villain. Sadly, he got pushed aside to focus yet again on the frankly, overdone joker.
Joker has got to be the most overrated villain around. Bane (not the stupid one from the game) is a far better villain.
Except AA was much better and you have poor taste. :)[QUOTE="percech"][QUOTE="Pikminmaniac"]
It looks a lot like Batman Arkham City which isn't a bad thing. Afterall it is my game of the generation.
uninspiredcup
Â
Hugo Strange was an awsome villain. Sadly, he got pushed aside to focus yet again on the frankly, overdone joker.
Joker has got to be the most overrated villain around. Bane (not the stupid one from the game) is a far better villain.
Yeah I was annoyed that I had to deal with Joker again. As if it wasn't enough in AA.[QUOTE="Pikminmaniac"]Except AA was much better and you have poor taste. :) AA had a better paced story. AC had better everything else.It looks a lot like Batman Arkham City which isn't a bad thing. Afterall it is my game of the generation.
percech
The actual gameplay in the video is the same demo that they played on their press conference at E3 and on Gamespot's live stage demo during E3.
Anyone else hate the new batsuit? I hope there is an option to use the classic batsuit.GiantAssPandaThe new batsuit isn't much different than the other Arkham games batsuits. The only differences is that the suit is more bulky because Batman is still new at crimefighting.
Except AA was much better and you have poor taste. :)[QUOTE="percech"][QUOTE="Pikminmaniac"]
It looks a lot like Batman Arkham City which isn't a bad thing. Afterall it is my game of the generation.
uninspiredcup
Â
Hugo Strange was an awsome villain. Sadly, he got pushed aside to focus yet again on the frankly, overdone joker.
Joker has got to be the most overrated villain around. Bane (not the stupid one from the game) is a far better villain.
You hipsters need to get a life :P
[QUOTE="uninspiredcup"]
[QUOTE="percech"] Except AA was much better and you have poor taste. :)Joedgabe
Â
Hugo Strange was an awsome villain. Sadly, he got pushed aside to focus yet again on the frankly, overdone joker.
Joker has got to be the most overrated villain around. Bane (not the stupid one from the game) is a far better villain.
You hipsters need to get a life :P the Joker is an awesome villan plus his death was a great ending for the game.
Yo, dude. Spoilers. I know its an old game, but I haven't beaten it yet :([QUOTE="Joedgabe"][QUOTE="uninspiredcup"]
Â
Hugo Strange was an awsome villain. Sadly, he got pushed aside to focus yet again on the frankly, overdone joker.
Joker has got to be the most overrated villain around. Bane (not the stupid one from the game) is a far better villain.
clone01
You hipsters need to get a life :P the Joker is an awesome villan plus his death was a great ending for the game.
Yo, dude. Spoilers. I know its an old game, but I haven't beaten it yet :(My baaad sorry :P it's just soo old i thought it was well known by now @_@
Joker is way overused. Sick of him. Just pandering to mainstream with the most well known as oppossed to good characters.
Hell, he isnt even a character.
Probaly there will be a bunch of people saying it's Arkham 1.5, especially because it's not developed by Rocksteady (hopefully they're doing that Justice League game) but I'm confident the game will deliver. And probaly won't be the big step foward tht Arkham City was compared to Asylum, but it will be a worth sequel.Â
Except AA was much better and you have poor taste. :)[QUOTE="percech"][QUOTE="Pikminmaniac"]
It looks a lot like Batman Arkham City which isn't a bad thing. Afterall it is my game of the generation.
uninspiredcup
Â
Hugo Strange was an awsome villain. Sadly, he got pushed aside to focus yet again on the frankly, overdone joker.
Joker has got to be the most overrated villain around. Bane (not the stupid one from the game) is a far better villain.
Bane is a sick man![QUOTE="percech"][QUOTE="Pikminmaniac"]Except AA was much better and you have poor taste. :) AA had a better paced story. AC had better everything else. Pacing is really, really important. AA obviously had more refined mechanics but it felt like an effort to pack every major Batman villain in a single game.It looks a lot like Batman Arkham City which isn't a bad thing. Afterall it is my game of the generation.
GiantAssPanda
X-X-X-X-Y X-X-X X-X-X-Y-X-X-X-Y As badass as it is to be Batman, I have to admit the combat leaves a lot to be desired in terms of functional depth. It's got the strategic depth for sure, but it's just so simple to play.foxhound_fox
lol
I can instantly tell that you lack experience with the game, I can't accept such criticism because it obviously comes from a position of ignorance.Â
In Arkham City and Asylum, it is simply not possible to be as restrictive as that in your combat throughout the course of the game. There are enemies who require specific strategies in order to defeat them. There are many different moves which get unlocked, and the variety is there.Â
Yo, dude. Spoilers. I know its an old game, but I haven't beaten it yet :([QUOTE="clone01"][QUOTE="Joedgabe"]
You hipsters need to get a life :P the Joker is an awesome villan plus his death was a great ending for the game.
Joedgabe
My baaad sorry :P it's just soo old i thought it was well known by now @_@
lol. No worries. I need to get through that game![QUOTE="GiantAssPanda"][QUOTE="percech"] Except AA was much better and you have poor taste. :)princeofshapeirAA had a better paced story. AC had better everything else. Pacing is really, really important. AA obviously had more refined mechanics but it felt like an effort to pack every major Batman villain in a single game.
I play games for gameplay, design, and content. Story is very low on the list. Batman Arkham City had better combat, better stealth, more exploration, FAR superior riddler collectibles, and an improved challenge mode... It completely and utterly outclassed the first game IMHO. It's not even close. Going back to the first which I used have sucha high opinion of is painful after playin the sequel.Â
P.S. I never understood the argument for pacing in video games. It works in movies and Tv better than anything else because timing is up to the directors and writers. Games are played at the player's pace. If the game is managing your pace, I find that to be a huge no no.
Pacing is really, really important. AA obviously had more refined mechanics but it felt like an effort to pack every major Batman villain in a single game.[QUOTE="princeofshapeir"][QUOTE="GiantAssPanda"] AA had a better paced story. AC had better everything else.Pikminmaniac
I play games for gameplay, design, and content. Story is very low on the list. Batman Arkham City had better combat, better stealth, more exploration, FAR superior riddler collectibles, and an improved challenge mode... It completely and utterly outclassed the first game IMHO. It's not even close. Going back to the first which I used have sucha high opinion of is painful after playin the sequel.Â
P.S. I never understood the argument for pacing in video games. It works in movies and Tv better than anything else because timing is up to the directors and writers. Games are played at the player's pace. If the game is managing your pace, I find that to be a huge no no.
Pacing isn't just about story...Pacing is really, really important. AA obviously had more refined mechanics but it felt like an effort to pack every major Batman villain in a single game.[QUOTE="princeofshapeir"][QUOTE="GiantAssPanda"] AA had a better paced story. AC had better everything else.Pikminmaniac
I play games for gameplay, design, and content. Story is very low on the list. Batman Arkham City had better combat, better stealth, more exploration, FAR superior riddler collectibles, and an improved challenge mode... It completely and utterly outclassed the first game IMHO. It's not even close. Going back to the first which I used have sucha high opinion of is painful after playin the sequel.Â
P.S. I never understood the argument for pacing in video games. It works in movies and Tv better than anything else because timing is up to the directors and writers. Games are played at the player's pace. If the game is managing your pace, I find that to be a huge no no.
Yup. Arkham City improved so many aspects from Arkham Asylum that I simply can't go back to playing it anymore.Pacing is really, really important. AA obviously had more refined mechanics but it felt like an effort to pack every major Batman villain in a single game.[QUOTE="princeofshapeir"][QUOTE="GiantAssPanda"] AA had a better paced story. AC had better everything else.Pikminmaniac
I play games for gameplay, design, and content. Story is very low on the list. Batman Arkham City had better combat, better stealth, more exploration, FAR superior riddler collectibles, and an improved challenge mode... It completely and utterly outclassed the first game IMHO. It's not even close. Going back to the first which I used have sucha high opinion of is painful after playin the sequel.Â
P.S. I never understood the argument for pacing in video games. It works in movies and Tv better than anything else because timing is up to the directors and writers. Games are played at the player's pace. If the game is managing your pace, I find that to be a huge no no.
Pacing isn't just a story thing, it's as much an element of gameplay. A game can have exceptional mechanics in a genre and be lesser for weak pacing(Max Payne 3), while a game with lesser mechanics is a better experience for its pacing(Half Life 2). Not saying that Arkham City doesn't add some more layers to the combat, but that's really all it does better mechanically is the combat. The level design in both games is a toss up at best(there are entire stealth segments that were more satisfying in Asylum), the stealth while really well done, still has its blemishes along the way(namely how easy it is to take advantage of that AI with basic tactics), and the combat is still realtively shallow.[QUOTE="Pikminmaniac"]
[QUOTE="princeofshapeir"] Pacing is really, really important. AA obviously had more refined mechanics but it felt like an effort to pack every major Batman villain in a single game. jg4xchamp
I play games for gameplay, design, and content. Story is very low on the list. Batman Arkham City had better combat, better stealth, more exploration, FAR superior riddler collectibles, and an improved challenge mode... It completely and utterly outclassed the first game IMHO. It's not even close. Going back to the first which I used have sucha high opinion of is painful after playin the sequel.Â
P.S. I never understood the argument for pacing in video games. It works in movies and Tv better than anything else because timing is up to the directors and writers. Games are played at the player's pace. If the game is managing your pace, I find that to be a huge no no.
The riddler puzzles in city were done FAR better than the ones in Asylum there's no contest here. Most of the trophies in Arkham Asylum were just finding them. City forced you to really use your head and apply your gadgets in a variety of creative ways that the main story never explore. There were far more secrets in City and they were handled with way more care and detail than Asylum ever did.
I'm very surprised you said that. The rest I can understand as opinion just fine, but that aspect is probably the one that got the biggest improvement of them all between the Batman Arkham games.
Personally the story mode doesn't matter that much to me. I like to get the content leading up to the credits out of the way asquick as possible so that I can just have fun exploring the world, collecting all the secrets, and mastering all the challenge rooms. Arkham City did all that stuff way better. The stuff that matters to me. It's also all the stuff I have complete control over pacing-wise. I choose EXACTLY what I want to do and when.
[QUOTE="jg4xchamp"]
[QUOTE="Pikminmaniac"]
I play games for gameplay, design, and content. Story is very low on the list. Batman Arkham City had better combat, better stealth, more exploration, FAR superior riddler collectibles, and an improved challenge mode... It completely and utterly outclassed the first game IMHO. It's not even close. Going back to the first which I used have sucha high opinion of is painful after playin the sequel.Â
P.S. I never understood the argument for pacing in video games. It works in movies and Tv better than anything else because timing is up to the directors and writers. Games are played at the player's pace. If the game is managing your pace, I find that to be a huge no no.
Pikminmaniac
The riddler puzzles in city were done FAR better than the ones in Asylum there's no contest here. Most of the trophies in Arkham Asylum were just finding them. City forced you to really use your head and apply your gadgets in a variety of creative ways that the main story never explore. There were far more secrets in City and they were handled with way more care and detail than Asylum ever did.
I'm very surprised you said that. The rest I can understand as opinion just fine, but that aspect is probably the one that got the biggest improvement of them all between the Batman Arkham games.
Personally the story mode doesn't matter that much to me. I like to get the content leading up to the credits out of the way asquick as possible so that I can just have fun exploring the world, collecting all the secrets, and mastering all the challenge rooms. Arkham City did all that stuff way better. The stuff that matters to me. It's also all the stuff I have complete control over pacing-wise. I choose EXACTLY what I want to do and when.
The puzzles were easy shit, that solve themselves so long as you have any experience with puzzle games.I've got plenty of experience with the games. It just seems like that's how they "feel" to play. It's nothing like Devil May Cry or Ninja Gaiden. It's just so superficially simple.[QUOTE="foxhound_fox"]lol
I can instantly tell that you lack experience with the game, I can't accept such criticism because it obviously comes from a position of ignorance.Â
In Arkham City and Asylum, it is simply not possible to be as restrictive as that in your combat throughout the course of the game. There are enemies who require specific strategies in order to defeat them. There are many different moves which get unlocked, and the variety is there.Â
psymon100
The fact that the game is developed by Warner Bros. Games Montreal kind of makes me want to wait for reviews. They haven't yet done anything worthwhile. And tbh, I think the game looks nothing like Arkham City. Arkham City had a unique gritty look since it was basically a warzone for supervillains. And the different city blocks ruled by different criminals made the different parts of the city stand out. So far what I've seen from AO, Gotham looks pretty bland in comparison. And I still can't stand the new suit! Looks so stupid.Literally Arkham City 2.0.
Can't wait.
Basinboy
I've got plenty of experience with the games. It just seems like that's how they "feel" to play. It's nothing like Devil May Cry or Ninja Gaiden. It's just so superficially simple.foxhound_fox
Yeah. Don't know what to say really. I'm not some zealot who is going to defend the game or anything. I haven't played those games you mention so I can't compare, and for all I know they could be very complicated. Of course I've heard of NG from back in the day and I know difficulty is central.Â
Hail atheismo and good day sir.Â
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