Puzzles these days suck

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Drifter1924

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#1 Drifter1924
Member since 2023 • 79 Posts

Most games today thee puzzle is pull the lever the door opens, or find the red key, put the red key in the red door, and it's just like, you gotta be kidding me.

Someone needs to bring, REAL puzzles, back to video games.

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deactivated-65dd04f21decf

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#2 deactivated-65dd04f21decf
Member since 2022 • 3769 Posts

You should play Tormented Souls.

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BassMan

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#3  Edited By BassMan
Member since 2002 • 17847 Posts
@nod_calypse said:

You should play Tormented Souls.

Isn't that what System Wars is?

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deactivated-65dd04f21decf

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#4 deactivated-65dd04f21decf
Member since 2022 • 3769 Posts

@BassMan: More lost souls on here than tormented, lol

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RatchetClank92

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#5 RatchetClank92
Member since 2020 • 1352 Posts

Yeah I’ve noticed that in almost every new game the last few years, very minimal problem solving skills, or in the case of Hogwarts legacy it would just tell you how to solve it if you didn’t get it in the first minute or 2.

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onesiphorus

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#6  Edited By onesiphorus
Member since 2014 • 5272 Posts

Blame video games becoming mainstream and appealing to a mass audience.

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Jag85

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#8  Edited By Jag85
Member since 2005 • 19624 Posts

I miss the puzzles in '90s games like Lufia II, Resident Evil 1-2, Wild Arms, Alundra, etc.

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Djoffer123

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#9 Djoffer123
Member since 2016 • 2255 Posts

Baldurs Gate 3 has some pretty difficult puzzles where you only get a few hints here and there to solve them!

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getyeryayasout

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#10  Edited By getyeryayasout
Member since 2005 • 14008 Posts

I used to feel like using guides was cheating. These days if I'm stumped for more than 5 minutes I'm off to YouTube.

Of course it varies from game to game, but if it breaks up the flow of a game, I just can't be assed.

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Planeforger

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#11 Planeforger
Member since 2004 • 19587 Posts

Yes and no. You generally won't find complex puzzles in mainstream games - but then again, the biggest game of the year (TOTK) is loaded with great puzzles.

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Pedro

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#12 Pedro
Member since 2002 • 70008 Posts

@drifter1924 said:

Most games today thee puzzle is pull the lever the door opens, or find the red key, put the red key in the red door, and it's just like, you gotta be kidding me.

Someone needs to bring, REAL puzzles, back to video games.

Play Outer Wilds

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uninspiredcup

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#13 uninspiredcup  Online
Member since 2013 • 59163 Posts

Games back then were designed to challenge you.

Games now are designed to challenge your wallet.

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Sushiglutton

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#14 Sushiglutton
Member since 2009 • 9875 Posts

I don’t expect interesting puzzles in AAA games. I think it’s better to play dedicated puzzle games. There some great indie puzzle games.

In AAA games they are mostly used as a pacing device, to break up the action sequences. I agree that it’s disapointing, but I think the main problem is humanity more than game design.

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Saint-George

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#15  Edited By Saint-George
Member since 2023 • 1329 Posts

Easy puzzles are bad enough,but to have the main character/s tell you what to do have got to stop or have the choice of being turned off,the 2 that spring to mind as i played them recently are Ragnarok and forbidden west.

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Drifter1924

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#16 Drifter1924
Member since 2023 • 79 Posts

@uninspiredcup: Truly. The passion to make great games isn 't there anymore, the passion of making money is the only thing now.

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robert_sparkes

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#17 robert_sparkes
Member since 2018 • 7266 Posts

Miss the puzzles in the ps1 era resident evil series and RPG's like alundra. Puzzles now are more like cinematic breaks in gameplay.

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Gifford38

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#18 Gifford38
Member since 2020 • 7246 Posts

believe it or not I miss the blocks from soul reaver.

but india games have great puzzles latley

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Gifford38

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#19 Gifford38
Member since 2020 • 7246 Posts
@robert_sparkes said:

Miss the puzzles in the ps1 era resident evil series and RPG's like alundra. Puzzles now are more like cinematic breaks in gameplay.

soul reaver one picture boxes I miss. rotating them

tomb raider as well

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deactivated-654dc0d1e0e5b

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#20 deactivated-654dc0d1e0e5b
Member since 2021 • 1870 Posts

@Pedro said:
@drifter1924 said:

Most games today thee puzzle is pull the lever the door opens, or find the red key, put the red key in the red door, and it's just like, you gotta be kidding me.

Someone needs to bring, REAL puzzles, back to video games.

Play Outer Wilds

I tried playing that last week actually. It's extremely low budget. I just couldn't.

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Mesome713

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#21 Mesome713
Member since 2019 • 7222 Posts

Play Tears of the Kingdom. Greatest puzzles ever in the history of gaming.

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#22 Pedro
Member since 2002 • 70008 Posts
@theam0g said:

I tried playing that last week actually. It's extremely low budget. I just couldn't.

It is not a game you go into with previous expectations of what an adventure game should be. I don't agree with your assertion of extremely low budget.

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#23 nepu7supastar7
Member since 2007 • 6773 Posts

@drifter1924:

There are thousands of games that already have better puzzles than that. Modern Tomb Raider and Resident Evil are good examples of that. I personally prefer puzzles based on gravity and physics for 3D games.

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#24 Juub1990
Member since 2013 • 12620 Posts

Fenyx Rising has some cool puzzles. I was surprised since it’s a Ubitrash game. It falls for many of the same trappings as most Ubisoft open-worlds (or in general, really) but has some neat stuff.

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#25  Edited By WitIsWisdom
Member since 2007 • 9580 Posts

That why you can't just play watered down and stripped down AAA games that are just trying to appeal to the largest possible audience. Plenty of games still have challenge in tact.. you just have to know where to look if you want a greater challenge, especially when it comes to the puzzles and problem solving. The big blockbuster AAA games are always going to have more hype, but hundreds of great games are released and forgotten about almost immediately that are great games and if they had a larger marketing budget would solidify themselves as staples in the gaming space.

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#26  Edited By deactivated-654dc0d1e0e5b
Member since 2021 • 1870 Posts
@Pedro said:
@theam0g said:

I tried playing that last week actually. It's extremely low budget. I just couldn't.

It is not a game you go into with previous expectations of what an adventure game should be. I don't agree with your assertion of extremely low budget.

Basically amateurish. PS2 graphics, very basic animations, subtitles, just very basic overall as if it was made by one modder in his parent's basement. I landed on the first planet, discovered that it was completely barren other than a few caves and POI's and that all you do is follow the ping set off by your radar, died and had to do it all over again and was like, if this is the entire game, I think I'll pass. I have other games to play.

If it gets better, let me know. I'll give it another shot.

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#27 organic_machine
Member since 2004 • 10141 Posts

Well Firmament was just released by Cyan… you know, the studio who made the Myst games back in the day. It’s a puzzle game but its puzzles are tied into the world instead of being totally random like a lot of other puzzle games.

It’s not perfect by any stretch but I’ve really been enjoying it.

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#28  Edited By PSP107
Member since 2007 • 18805 Posts

@nod_calypse said:

@BassMan: More lost souls on here than tormented, lol

Wasn't there somebody name tormented tomatoes on these forums?

@onesiphorus said:

Blame video games becoming mainstream and appealing to a mass audience.

Rather easy or hard, puzzles are pretty much boring anyway.

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#29 ThatForumUser
Member since 2019 • 719 Posts

Pentament is a big puzzle - complex and interesting when you see your choice happen and next time pick a different choice and know what can happen to change everything. Try it free - Game Pass!! Thank you Uncle Phil.

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#30 BassMan
Member since 2002 • 17847 Posts

@PSP107 said:
@nod_calypse said:

@BassMan: More lost souls on here than tormented, lol

Wasn't there somebody name tormented tomatoes on these forums?

LEGEND!
LEGEND!

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deactivated-65dd04f21decf

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#31 deactivated-65dd04f21decf
Member since 2022 • 3769 Posts

@BassMan: WTF is going on with that thumb

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#32 BassMan
Member since 2002 • 17847 Posts

@nod_calypse said:

@BassMan: WTF is going on with that thumb

Tormy was gifted the perfect video game thumb from the Gods.

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#33 Robbie23
Member since 2015 • 2082 Posts

@Jag85: Lufia 2 puzzles are brutal. There was no online guides at the time too.

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#34 Jag85
Member since 2005 • 19624 Posts

@robbie23: There were quite a few puzzles in Lufia II and Alundra that had me stumped. But it felt rewarding when you eventually figured out the puzzles. But yeah, the brutal puzzles were a big reason why they were so niche, despite being some of the best games in the '90s. It's hard to sell a game to a mainstream audience if the puzzles are brutally difficult.

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#35 Mozelleple112
Member since 2011 • 11293 Posts

Puzzles in general stuck.

I'm switching between two games at the moment.


BG3 - I'm stuck on a puzzle.

Dead Space - I'm stuck on puzzle.


**** puzzles.

Get rid of them