Poll Yay or nay: cooking and eating mechanics in games (38 votes)
I think Breath of the Wild was the first game to do cooking/eating in a sensible way. There was an element of surprise to it and it yielded benefits. Traditionally, food was just a health item. But I see more and more games (specifically Japanese) come up with more rewarding options when it comes to food. In the Yakuza games for example, not only does food restore your health, but it also yields experience points. You can also try different combinations to temporarily increase your stats. In Yakuza: Like a Dragon, food also has a social effect where you can increase your bond with your teammates. To me, that's cool. I can dig it. But do we really need it? Not sure.. what's next? pee and pooping mechanics? Well anyway.
What do you think, SW? Yay or nay on cooking and eating mechanics in games? Any games that do it particularly well in your opinion? Do you care about it? Or would you have it gone?
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