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As one of the last people in the office still playing Diablo II: Lord of Destruction, even I can't explain its addiction. Right now I look at the game and tell myself that I don't find any lasting value in it. What memories do I have of playing the other day? I think I got a half level of experience. And the day before? My druid hit level 59 and I killed Baal for the 40th time. All this doesn't matter when I boot up the game at the end of the day. It's a habit that I automatically start the game. So what got me addicted in the first place? It's something that a lot of games do well--not just in games like Diablo II, but even in games like The Sims. That is, the eternal quest to get better stuff.
If I look back at earlier games that I was addicted to, I see a trend. I suppose I've ended up in a cycle because the first game I was seriously addicted to was Diablo. I remember playing that game all night during my freshman year in college. The only reason I could have played it so much was because of the items. I didn't know anyone else who played the game, so I was always joining random games. The only reason I quit playing was because I got player-killed by someone and ended up losing all my equipment. I felt lost without my equipment--at first I asked around to see if anyone would be gracious enough to give me something to replace it. This was around the time that item duping became mainstream, so I did get some good stuff back--but then I asked myself, what's the point? Now everyone will have the same exact stuff and you'll never find anything better. I secretly was grateful to that player killer because he got me to kick the habit. I didn't get so attached to another game for about two years, until something similar emerged to ensnare me.
![]() It's not about the hack-and-slash action--it's about the stuff! |
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![]() Not as well-known as Diablo, but just as addictive. |
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