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![]() Mystifying Madness Proceed up the stairs and battle a collection of enemies (including card guards, phantasmagorias, and jabberspawns). Go right at the intersection, take the first right up the ramp, and pick up the jacks in the alcove. Go left, then right under an arch. Explore the first alley on the left to spot a portal behind a closed gate. Your mission is to find a way to open that gate to exit through the portal. Return to the area where you found the jacks. Drop down the hole in the floor and swim to the right, all the way until you reach the end area (you'll spot black card guards on an upper walkway). As you swim, you must use Alice's knife to defend yourself against the attack fish. Also, hug the cavern ceiling to locate the air pockets to restore your air supply (or use the bubbles coming out of the cavern floor). When you reach the end area, locate the walkway along the right wall (you'll spot meta essence power-ups here).
Leap into the water up here and swim to the area with the open gate (it's the area you just swam to). Ready your knife to fend off additional fish. Locate the tunnel underneath the structure; the tunnel is on the left side. Swim through the open gate and up the tunnel. Pull yourself up. Walk along the path and defeat the red card guards. At the intersection, go left, then right, then left again across the bridge. Follow the path to a lever. Pull the lever, which opens the gate in front of the portal below your position. Turn around, go right and drop down to the hedge maze below. Turn around again and kill the automaton. Turn left toward the portal and leap in to complete the level.
The level opens with a hint from the Cheshire Cat: "Turtle proved being a reptile had its advantages." Go right and leap into the water. Use Alice's knife against the fish. Pull yourself up on the walkway to the right to grab the meta essence. Leap back into the water and swim forward and continue to the end. Pull yourself up on the ledges and spot the platform, which operates like a pulley system. Jump onto the pulley and notice that the water rises.
Jump back into the water and swim to the far open pipe (be careful to avoid or attack the fish). Enter the pipe and stop at the bubbles for air. At the next intersection, swim right for more bubbles. Return toward the left and avoid the underwater fans. Swim along the side opposite the fan to avoid being sucked inside. Swim left and up at the end, avoiding the broken fan blade as you ascend. Pull yourself up at the top. Jump on the third pulley platform, which raises the water around you. Leap over to the meta essence in front of your position. Grab the large meta essence and drop into the water beyond. Swim forward and into the final open pipe. Swim down the pipe and toward the level's exit portal.
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