Title

Introduction
Getting Started
Weapons Breakdown
General Map Strategies
Individual Map Strategies
Guide Contents

screenshot
This sphinx is your target.
Vegas

Type: Bomb defuse
Size: Medium

Vegas isn't a map that you'll see being played with any great frequency on Counter-Strike servers. In fact, more appealing bomb defuse maps like Dust, Nuke, and Prodigy are played about five to 10 times more often at any given moment over Vegas, due to a majority of players' preferences. Still, it's important that you have a working knowledge of Vegas just in case you see it on your clan's itinerary for an upcoming match, or it just happens to be in the map rotation that the server you're on is using.

Counter-Terrorist Perspective: Rush the Casino

The spawn points on Vegas are separated by a good deal of distance, but there are few corners, vents, or boxes that must be navigated to get to your opponents. This makes the closure rate fairly high, and counter-terrorists can use this to their advantage by pressing the attack through the casino near the terrorist base and up the small hallway into their own roulette table sporting spawn point.

Once at the spawn point, counter-terrorists must proceed with caution, specifically by using a flashbang grenade or two on the opening to the terrorist spawn point before rushing the area as a group. Some counter-terrorists often have success by camping near the upper area of the sphinx bomb point and waiting for the terrorists to arrive, but you should only follow this strategy if you're familiar with surroundings due to the three different attack points terrorists can use to neutralize you. It's better to stay together with your team and attack the two major routes to the sphinx with combined firepower than to split the team up and risk being zapped while camping.

Terrorist Perspective: Choose the Path, Then Execute

All bomb maps put the onus for action on the terrorist team because it must attempt to plant the bomb for the round to proceed. If terrorists camp, and the bomb doesn't get planted, there's a good chance that the round could time out, in which case the counter-terrorist team wins.

Knowing this, you should decide which route to take to the bomb spot and move on out immediately. Leave the terrorist spawn point via the northern corridor that leads to the upper level of the counter-terrorist base, simply because it gives the terrorists lots of covered areas to peer around and still maintain some defense while advancing at a good clip. Once at the sphinx, the terrorist team must clear the area of any counter-terrorist campers, then descend off the overhead power lines or down the side of the nearby corridor to the ground level where the bomb must be planted.

screenshot
Don't hang around your base too long - time isn't on your side.
Llama Tip

Kneeling down and camping in the lap of the sphinx as a counter-terrorist is dangerous and not recommended as a winning strategy. But, it can be very fun, as some poor terrorists always seem to forget to clear the area before attempting to plant the bomb there. Another thing that's selfishly enjoyable is to sit in the upper room in the counter-terrorist base and wait for approaching terrorists to appear and plant the bomb. Once they move to plant the bomb, open up with grenades. Usually, this makes the blind and injured terrorist run and bounce blindly into the surrounding walls, giving you an easy kill and a last-minute save.

 
« Previous Page Cobble »