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Introduction
Chapter I: The Characters
Amarant Coral
Princess Garnet Til Alexandros XVII (Dagger)
Eiko Carol
Freya Crescent
Quina Quen
Captain Albert Steiner
Vivi Orunitia
Zidane Tribal
Chapter II: The Abilities
Amarant
Dagger
Eiko
Freya
Quina
Steiner
Vivi
Zidane
General Abilities Explanations
Complete Ability List
The Item Ability List
Chapter III: The Items
Chapter IV: The Weapons
Fist Weapons (Amarant)
Flutes (Eiko)
Forks (Quina)
Polearms (Freya)
Rackets (Dagger, Eiko)
Rods (Dagger)
Staves (Vivi)
Swords (Steiner)
Thief Weapons (Zidane)
Chapter V: The Armor
Arm Gear
Head Gear
Chest Plates
Accessories
Chapter VI: The Bestiary
Regular Enemies
A
B
C-D
E-G
H-I
J-M
N-R
S
T-V
W-Z
Beneficial Enemies
F-L
M-Y
Bosses
A-E
G-M
N-R
S-T
V-Z
Chapter VII: The Walk-Through
Terrain Explanation
Disc 1
Onboard the Prima Vista Airship
Town of Alexandria
I Want to Be Your Canary
Alexandria Castle
Evil Forest
Melda Plains
Ice Cavern
Nolrich Heights
Village of Dali
Cargo Airship
Lindblum Grand Castle
Eunorus Plains
Gizamaluke's Grotto
Grand Citadel South Gate
Horse Basin
Burmecia
Disc 2
Summit Station
South Gate, North Station
Dark City Treno
Gargan Roo
Horse Basin 2
Clerya's Trunk
Cleyra Settlement
Alexandria Castle 2
Garagan Roo 2
Pinnacle Rocks
Crippled Lindblum
Qu's Marsh
Fossil Roo
Outer Continent
Conde Petie
Outer Continent 2
The Black Mage Village
Conde Petie 2
Mountain Path
Madain Sari
Iifa Tree
Madain Sari 2
Iifa Tree 2
Disc 3
Back in Alexandria
Dark City Treno 2
Alexandria Under Fire
Lindblum Grand Castle 2
Deserted Black Mage Village
Quicksand
Forgotten Continent
Oeilvert
Kuja's Desert Palace
Esto Gaza
Mount Gulug
Hilda Garde 3 at Lindblum
Important Optional Quests
Ipsen's Castle
Four Shrines
Terra
Bran Bal
Pandemonium
Disc 4
Genomes at the Black Mage Village
Important Optional Quests
Memoria
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