![]() Free Battles During your course through the game, it's inevitable that you will come upon an enemy or make someone angry. Thankfully Ryo is well trained in the fighting arts, and you'll be called upon to command him in combat on several occasions. The game switches to free-battle mode when a fighting situation arises, and you control Ryo like you would a character in a typical fighting game. Each button on the controller performs a different move, and you can string certain buttons and directions together to perform new moves or combinations. There are several times during the game when you can practice your maneuvers. Almost every time you are taught a new move by an in-game character, you can spend time practicing that new move (or others). Also, explore the Hazuki dojo often and spar with Fuku-san or practice alone. Look through your move list and practice particular moves to prepare for the game's tough fights. Try stringing certain moves together so you can discover combinations. Some moves are "unknown" at the beginning of the game and are revealed only after you train. Before sleep (after 8:00 pm game time in your room), you can set your training focus and concentrate on arms, legs, throws, or all attacks equally. Then when you train, you will receive experience in the specific area and eventually become adept enough to open new moves and gain skill in others. Here are the controls you will use during free-battle mode:
Here is the list of default fighting moves for Ryo (including those that need to be learned through training). These are by no means the only moves to uncover in Shenmue, as Ryo can counter punches, kicks, and throws with an assortment of parry and button combinations. You should try to string together punches and kicks (such as a simple A + A + A three-kick combo) to make defense difficult for your opponents.
Tiger Knuckle: X Some moves must be acquired by other means, either by learning the move from an in-game character or by finding or purchasing a scroll. Pit Blow: Learned from Fuku-san in the dojo on disc one. Double Blow: Learned from Yamagishi-san in Suzume Park after visiting Dobuita. Swallow Dive: Learned from Gui Zhang at the harbor. Shadow Step: First move taught by the homeless man at the harbor. Enhanced Shadow Step: Second move taught by the homeless man at the harbor. Cross Charge: Third move taught by the homeless man at the harbor. Tornado Kick: Learned from Tom at the harbor (just prior to his departure). Swallow Flip: Learned from Master Chen at the harbor just before Ryo leaves for Hong Kong. Twin Blades: Scroll found in the Hazuki residence. Shadow Reaper: Scroll found in the Hazuki residence. Stab Armor: Scroll found in the Hazuki basement. Arm Break Fire: Scroll purchased at Bunkado Antiques. Crawl Cyclone: Scroll purchased at Bunkado Antiques. Mud Spider: Scroll purchased at Bunkado Antiques. Rising Flash: Scroll purchased at Bunkado Antiques. Tiger Storm: Scroll purchased at Bunkado Antiques.
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