Shenmue Game Guide
 
Introduction
General/Combat Strategies
Campaign Strategies
Charnel Missions
Charnel Missions
Charnel Missions
 

NOTEBOOK Entry: "Speak to Yada-san at Alpha Trading Office by 2pm."

Approach and enter the Alpha Trading Office around 2:00pm and meet with the supervisor. He discusses your new job - driving a forklift. He leads you outside to meet Mark, your new boss. Mark demonstrates the ins and outs of driving the forklift. Listen closely and follow his instructions to complete the test. You're ordered to practice with the forklift by placing crates inside warehouse number 3. At 5:00pm you're done, and you speak with Mark again. He asks you to be back at work by 9:00am.

screenshot
Become familiar with the location of warehouse number 18. Many of your forklift jobs require moving crates into there.

NOTEBOOK Entries: "Started job driving forklifts - Mark will instruct me. Part-time job: start at 9am, 2-hour lunch break, until 5pm daily. Wage: 300 yen per crate, raise given once quota is met. I've got to try to gather info about the Mad Angels while working at docks. Mad Angels - what kind of gang is it?"

Take your time during forklift training and become comfortable with the controls.

  • Pressing left on the directional pad turns the forklift's wheels left (though you must be moving forward or backward to actually perform the turn).
  • Pressing right on the directional pad turns the forklift's wheels right (though you must be moving forward or backward to actually perform the turn).
  • Press the left trigger to go in reverse.
  • Press the right trigger to accelerate.
  • Press A to move the forklift's lift up and down.
  • Pressing up on the directional pad honks the horn.

screenshot
Locate the Alpha Trading Office and talk with the supervisor about getting a job.

Don't head home quite yet - there are still some interesting things going on at the harbor. First, you can speak with any of the supervisors (in the brown jackets) about the Mad Angels. You learn from them that the Mad Angels may contain many foreigners.

NOTEBOOK Entry: "Many foreigners."

After 7:00pm walk around Hokuhoku Lunches and initiate a cutscene. Several members of the Mad Angels are harassing a homeless man (the same one you offered a cup of coffee to earlier in the game, if you performed the optional task). Ryo intervenes and ends up accepting a challenge from the Mad Angels' members. It's a race challenge - a chicken race - performed by completing a quick timer event. To complete the sequence, just hit the buttons A, down, left, and right when prompted. When Ryo wins, the Mad Angel and his bike go flinging off the harbor.

screenshot
Supervisors, with their brown jackets and white hard hats, can provide some moderate insight on the situation at the harbor.

There are several possible results depending on how well you make the keystrokes and the timing of your reward, which is a new fighting move from the homeless man (more on this later). For now, it's time to return home because there's nothing left to accomplish at the harbor. Return on the bus, heading back through Dobuita, and make your way to the Hazuki residence. Go to sleep and be prepared for your first day at work.




 
« Previous Page Disc Three Walk-Through (cont.) »