Just a headache, move along and leave it be

User Rating: 3 | Hearthstone: Heroes of Warcraft AND

For some it may be a good game, for others it may be too complex, but the truth is, it's just a bad game designed to give you a headache.

The first time micro-transactions appeared the era of gaming started going downhill. I understands wanting a subscription to maintain the server and provide quality service for players, but a simple free to play game just doesn't exist, there is always one way or another the producer makes you pay for it, ^_^ just wait and see.

Paying to get content, especially the one you can get in game by playing is an unfair advantage given to other players, a very big one, why not just create a big [Pay to win this match] button and paint it on the other player?

Probably because it would get to who pays first wins.

While the game may seems fair the matchmaking system is really awful. Don't get me started on this, it's just awful. You don't get matched against players of your skill level, you get matched with either really strong players or those who payed to get content a lot, (Grand Tournament back anyone?) and finally when you do get matched with someone you could enjoy the fight againt, he goes afk... What a great joy Blizzard.

I can also include here the Arena runs. Matched against players with ridiculously strong decks, when you have a really weak one, matched with players that counter your deck, and finally, against those who take like a really long time to make one move in the hope that you will give up.

And finally who likes to complete a quest but just gets a counter deck x times in a row, even after randomly switching decks? Really Blizzard? Can it be more obvious?

If you're saying I'm not right, I don't know how to play, then you're wrong, and to prove this look at the Quest window. There you will see your "WINS". I'm calling them wins because it's a number made to mislead you. The one thing you need for this to be complete or compare it with something is the loss ratio, and what do you need for that? Well just the one thing it's missing, the losses you suffered in your entire career. That's because your losses will be a lot greater than your wins. Yes you heard me, a lot greater (aka more losses). If you're saying I'm wrong remember that in ranked you get multiple starts for consecutive wins. this makes you think you might have won a lot more, but in reality you won less than you lost to get to that position. The second way to show you this is the arena. This is their best invention, a gold sink designed to be exploited by either those with talent or those who pay. It really doesn't matter since those who make it past 5 wins is less than 50%. If you're taking this logically for every win you have one player must loose, to get at 12 wins you must have over 4000 lost matches (really a top 1%) most of which occur below the 5 wins. If you're always getting 7-8 wins then you are either skilled, lucky or you are paying to win. I experimented with this a few times and paying does give you better cards to choose in the arena (I got a 12 win arena run just from a payed arena run).

RNG, while this is really a cause for many loses i can say that the draw engine needs to be tweaked a little. Facing players that draw the exact card they need to win, get the desired effect (Deathrattle, unstable portal, Brawl effects) just draws out the pleasure from this game. Make it a few matches in a row and it sucks all the joy in the game

[To be continued]

Yeah i have a life, will continue when i have time :P