Its a good game! rewarding RPG and Strategy elements. Lots of items and gory deaths. But it all feels same-y...and after 10hrs of playing and capturing half the map ive still got to spend all my time collecting weapons one and a time walking to an area equipping militia to defend said areas (who will then put up **** all of a fight and die loosing the hard earn items) before i can carry on wit the fun bit. Why do they want me to do this, its boring, they know it, i know it. Surly they all the micro management bit could be done via another screen? Also there are some little game play bugs that become quite frustrating. for example, if i send my merc to a location and the also tell them to change from single shot to burst fire, tey stop and loose the previous orders. sounds like a small thing but it that lack of attention to detail that really sines out from this game.
A great game ruined by lack of testing and micromanagement balls.
Other Helpful Reviews for Jagged Alliance: Back in Action
The game starts very positive with nice visuals but the problems start the moment you begin to play: Cons: - The controls are rather awkward but I guess possible to get used to but what strikes me is the lack of opti... Read Full Review
This game attempts to remake the old JA using modern graphics. That's just fine by me, I wish more producers would think of doing that, I would certainly buy a remade Baldur's Gate for instance. BUT they removed so many ... Read Full Review