Are you ready to kick-ass and take names of the heros and the fighters from the marvel and capcom world?

User Rating: 8.5 | Marvel vs. Capcom 2: New Age of Heroes DC
Marvel vs. Capcom 2 is a 2D fighting game with a twist....One of the twists being that like the first game the pits two differant world in a war or a fight like never before seen and would not be seen again for some time....The other twist was this game is a tag team style fighter...you have Two on Two or Three on three. Either way you go you know that you going to be looking at the screen for the first time and have no idea what it going on....Well ok that is a little bit of a lie...A person who has played the past game will know what it is all about...and to be fair it does not take to long to get the hang of the combat...

Before a break into more of the gameplay it is only fair i cover some of the story....(yes there is one) The earth and everything on it starts to die...Ruby Heart traces this to an evil being known as Abyss, the Armor of Erosion. She has to find a way to combat this so she summons the greatest heroes to her airship to find the being. The source of power is revealed to be a mysterious black metal ball within its center. It is up to the heros of the day to defeat this evil and save the day like they always do.

With the story out of the way (i told you it had one) it is now time to move onto the gameplay of Marvel vs. Capcom 2. As i said before it is a two on two or three on three 2D fighter. At the start the player will select the hero/fighter they want to use from the roster of Marvel and Capcom characters and fight one-on-one until one of the teams have no remaining players or time runs out. If it gets to the point where each player has at least one character remaining when the timer runs out, the player with the highest total health amongst their remaining characters wins. Each of the fighters/heros have at least one super combo and the entire team shares a single super meter. During the fight they can use this at a minimum cost of one level to perform their super combos or other special super moves. The team can store upto five levels of the super meter. Also during a fight the player can swap or tag members of there team out so that inactive characters can gradually recover some health.

The combat is much the same as the past Marvel vs. Capcom games which in itself is based off the Street Fighter games. The small differance being the screen is now wider. The major difference is that instead of three punch/kick attack strength, there are only two, with the last two buttons being replaced by assist buttons. A weak attack can chain two different hits. The second is a medium attack which was featured in the previous games. The only freestanding medium attacks are those that are air combo starters.

During the fight a player can call in an offscreen character to do a selected special move by pressing the corresponding assist button. Each of the games characters has three assist types which cause them to execute different special moves or in some cases, a regular move. This can be chosen before the start of the match. The player can call an assist at any time, except during a super jump, while blocking, or when executing special or super moves. Not only that but the assist character is vulnerable to attack or even a knock out. The characters also receive double damage than normal when attacked during an assist, but will be able to recover all the health lost for as long as they remain out of the action so to speak.

Also in Marvel vs. Capcom 2 during combat you can pull off a move called a snapback. This forces an opponent's teammate into the fight. To do this move it requires one level of the super meter, the character will flash for a moment and do a normal attack which will knock the opponent out of the playing field if it's not blocked. If successful, the current character will be knocked out of play for a short period of time and the next available partner will enter the fight on their behalf. If the move connects with both the active and an assist character, it introduces the possibility of the assist character being knocked out without the opponent being able to defend him/her.

Now that i have looked at the gameplay it is time to do a role call of the fighters/heros that can be found in Marvel vs. Capcom 2.

On the Marvel side we have:


Blackheart
Cable
Captain America
Colossus
Cyclops
Doctor Doom
Gambit
Hulk
Iceman
Iron Man
Juggernaut
Magneto
Marrow
Omega Red
Psylocke
Rogue
Sabretooth
Sentinel
Shuma-Gorath
Silver Samurai
Spider-Man
Spiral
Storm
Thanos
Venom
War Machine
Wolverine
Wolverine (with bone Claws)

On the Capcom side we have:

Akuma
Amingo
Anakaris
B.B. Hood
Cammy
Captain Commando
Charlie
Chun-Li
Dan
Dhalsim
Felicia
Guile
Hayato
Jill Valentine
Jin
Ken
M. Bison
Mega Man
Morrigan
Roll
Ruby Heart
Ryu
Sakura
Servbot
SonSon
Strider Hiryu
Tron Bonne
Zangief

That makes 28 from each side and 56 playable characters in total.

Marvel vs. Capcom 2 came out for the Dreamcast in 2000. It has also been on the: PlayStation 2, Xbox, PlayStation Network and Xbox Live Arcade.

This is a very fun and worth while fighting game for players to sink there time into between games. It takes time to master the ins and outs but once you do you feel like you can take the world on....The truth is you can infact take on two worlds :).