Quirky, funny, and fresh take on the arcade dungeon crawler.
The family castle has been taken over, and its your destiny, and those of your children, to take back the castle. You do this, ultimately, by paying money to reenter the castle, collecting riches from your dead enemies, and spending those riches to make yourself stronger in between lives.
Each successive generation of heroes has unique traits. Your potential heirs may be men or women, gigantic or midgets, dyslexic, color blind, gay. Some traits matter more than others, but all combine to make each dungeon run different.
I think the game is fresh and interesting for about 10 hours. After that is starts to feel like a grind and making it to the end is a test of endurance instead of a smooth and entertaining process.