The refinements certainly add up in this update to last year's hit.
Everything about this game screams fan service. Capcom tested the waters with Street Fighter IV; asking fans what they wanted to see in a modern Street Fighter. While they listened, there were things that were left out much to many fan's dismay, such as certain chararcters. Even though the game was incredible, there was room for improvement as there always is. Enter Super Street Fighter IV. The developers used the online community to get a feel for what needed to be improved and they have heard the cries of the hardcore fans. This year's update re-balances tiers (thank you Capcom for knocking Sagat down a tad) and allows people to actually compete with their favorite characters. While there certainly are more dominant characters than others, things are a bit more even in the playing field so that all can enjoy the fight. New characters still have to be fully discovered to maximize their full potential and that is something that the online community will certainly delve into. Time will tell how balanced the new additions are. So far, they all have something to offer and are a lot of fun to use. While Capcom has added two completely new characters to this game, the other eight new fighters are returning characters from past Street Fighter titles. Capcom asked fans who they wanted to see and added characters according to fan request.
The new roster includes many favorites. With the addition of T. Hawk and Dee Jay, all of the Super Street Fighter II: Turbo characters are here. Ibuki, Makoto, and Dudley introduce characters from the Street Fighter III series. Adon from the original Street Fighter is here as well. Cody and Guy of Final Fight are also here in theier updated Street Fighter Alpha 2 forms. Not only that, but the