No Man's Sky had a rough launch in 2016, and developer Hello Games went silent for two years as it worked to improve the space exploration title. Hello Games' Sean Murray believes staying silent was the right thing to do, and he explained why in an interview with GamesRadar.
No Man's Sky Dev On Silence After A Tough Launch - GS News Update
"I can see EA, Microsoft, or Bethesda try to placate players by just talking to them, but...it just doesn't really work."
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