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Raven Software trims staff

With Wolfenstein, Wolverine out the door, Activision subsidiary said to have let 30-35 developers go as part of transition to two development teams.

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Raven Software has had a busy past few months. In May, the Activision-owned studio shipped X-Men Origins: Wolverine, a decently reviewed film tie-in to Marvel Entertainment and 20th Century Fox's film of the same name. Three months later, the studio shipped Wolfenstein, an update to id Software's classic shooter that also received a positive reaction from critics.

A few ravens have apparently flown the coop.
A few ravens have apparently flown the coop.

Unfortunately, with both projects now out the door, Activision is apparently trimming headcount at the Madison, Wisconsin, developer. Gaming site Shacknews reports that Raven Software laid off up to 56 developers today.

"With the recent completion of both X-Men Origins: Wolverine, based on the summer blockbuster movie, and Wolfenstein, the next chapter of the famed franchise, Raven Software is slightly reducing its workforce to better reflect the studio's upcoming slate," an Activision representative told GameSpot.

Raven Software remains at work on Singularity, which was delayed in July to Activision's January-March 2010 quarter.

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