GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Mass Effect Legendary Edition Console And PC Performance Detailed, Day One Patch Notes Revealed

The Mass Effect series will have two graphics modes on consoles and will run at a max of 240fps on PC.

135 Comments

Mass Effect Legendary Edition, which includes upgraded remasters of the first three Mass Effect games as well as (almost) all of the DLC, releases on May 14. Today, EA revealed some additional information about what you can expect from the game's performance across consoles and PC.

Not surprisingly, the remasters will be able to reach really high performance on PC. According to the developer, the PC version will support 240 frames per second and 240 Hz refresh rates. On the other hand, all console versions will have the option to prioritize graphical fidelity or to prioritize framerate.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Mass Effect Legendary Edition – Official Remastered Comparison Trailer

EA also shared a breakdown of the maximum resolution and framerate across the various consoles. Not surprisingly, PS5 and Xbox Series X enable the highest resolution of the consoles; Xbox Series X alone can output 120fps if you have a compatible TV (PS5 only supports 60fps). Here's the full breakdown:

ConsolePerformanceQuality
PS4Up to 60fps and 1080pUp to 30fps and 1080p
PS4 ProUp to 60fps and 1440pUp to 30fps and 4K
PS5Up to 60fps and 1440pUp to 60fps and 4K
Xbox OneUp to 60fps and 1080pUp to 60fps and 1080p
Xbox One X/Xbox Series SUp to 60fps and 1440pUp to 30fps and 4K
Xbox Series XUp to 120fps and 4KUp to 60fps and 4K

In addition to details about performance, Mass Effect Legendary Edition's day one update recently leaked. It appears that the patch will include performance tweaks, lighting improvements, and quite vague "miscellaneous content fixes."

First noticed by Twisted Voxel, Mass Effect Legendary Edition's Patch 1.1 has already gone live on PlayStation servers. On the update's page on Orbis Patches, it comes in at 11.8 GB and brings with it a set of changes that isn't too surprising for a day one patch. However, it still means those getting the disc will have to wait a bit before they can actually play.

The patch notes, which are quite sparse, reveal a handful of tweaks to make the game run better. These include stability improvements, bug fixes to prevent crashes, and lighting improvements. Finally, the patch also brings benefits to ambient occlusion, a graphics feature that increases the realism of shadows and lighting.

Mass Effect Legendary Edition will be playable on PS4, PS5, Xbox One, Xbox Series X|S, and PC, although there isn't a specific PS5 or Xbox Series X|S version just yet. You can preorder Mass Effect Legendary Edition now, and you can currently grab the game for $10 off at Newegg. The Legendary Edition brings a sweeping graphical overhaul to the series, and it also implements a number of combat and gameplay improvements to make the mechanics more consistent and modern across the games.

In addition, EA released a whole slate of additional Mass Effect media and other non-game content that was originally included with deluxe editions of Mass Effect 1, 2, and 3. The package of content, coming in at 1.7 GB of music, art books, comic books, and a digital lithograph, is available now--and best part is, it's free.

Mass Effect Legendary Edition Patch 1.1 Notes:

  • Improves performance
  • Improves stability and fixes crashes
  • Improvements to Ambient Occlusion (AO)
  • Lighting improvements--both visual and performance-related
  • Miscellaneous content fixes

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 135 comments about this story