The Elder Scrolls: "Skyblivion" Fan Mod Shows Off Latest Developments
Another world to visit in Skyrim.
The Elder Scrolls IV: Oblivion remains one of the most beloved entries in the long-running open-world RPG franchise. A fan-made mod has been tinkering with The Elder Scrolls V: Skyrim engine to recreate the classic, and the latest update from the mod team and accompanying trailer tease a ton of ambitious additions.
"Skyblivion," as it has been named, has revealed a number of creatures that have been newly rigged to use their correct spells, NPC schedules and quests, redesigned cities to match a medieval theme, and more weapons and armors including unique ones like Dawnbreaker. That joins other visual enhancements like custom weather effects, original flora to reflect the variety of biomes, and a distant smoking Kvatch effect. Plus the team says that the exterior world map is nearly done, and it provides a sneak peak at the Arena fight.
The mod is being developed by a group of volunteers known as TESRenewal, aiming to bring Oblivion "to a new generation of gamers and re-introduce it to long time fans of the series" by rebuilding and baking Cyrodiil (and all of Oblivion's DLC) into the Skyrim and Skyrim: Special Edition engines. As expected, this means you must legitimately own Oblivion, Skyrim, and all DLC for both games. Otherwise, Skyblivion will be inaccessible.
After meeting the above requirements, accessing Skyblivion is simple. You download it from Nexus, Steam Workshop, or Bethesda mods, install it, launch Skyrim, and create a new character. From there, Skyblivion--and all of its rebuilt assets, including Oblivion's creatures, locations, quests, create-a-class system, spellmaking mechanic, and more--will be available and you will be able to travel between Cyrodiil, Morrowind, and Skyrim freely.
There's no release date for Skyblivion, but it will be 100 percent free when it does arrive on PC. Unfortunately, due to its size, TESR says the mod won't launch on consoles.
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