What do antitank rocket launchers, exploding tip crossbows, a helicopter minigun, and an oil rig all have in common?

User Rating: 9 | Call of Duty: Modern Warfare - Mobilized DS
Answer: They're all in this game, and they're all awesome. The antitank rocket is the javelin present in the "big" versions of Modern Warfare 1, the chopper level is an awesome recreation of Shock and Awe, also from the "big" Modern Warfare 1, and I believe there is an oil rig level in MW 2. The crossbow is new. In fact, many of the guns such as the crossbow, the AUG 3 assault rifle (the AUG HBAR is in MW 2), the ARX-160, and the MP7 SMG are not present in any of the other games, with others as well.
This time around, you use the characters Sgt. Patrick O'Neil of the British SAS, and Sgt. Zach Parker of the USMC, one of the protagonists of MW 1 DS. Both characters are nearly always accompanied by two companions (Capt. Bell and Sgt. Walker for O'Neil and Capt. Weston and Sgt. Baker for Parker) throughout the campaign. On the subject of the campaign, the game is completely different from MW 2, with the exception of the locations. The majority of the campaign takes place in Venezuela (rather than Brazil), with the last few levels in Russia and the Middle East. The large cityscapes make for awesome vehicular levels, from the Shock and Awe + On Approach (MW 1 DS) level and the frantic jeep chase level through the alleys of the Middle East. There is also a portion of a level taking place on a boat, which has you speeding down a river shooting at opposition on the coastline. That same level has you use a Javelin Missile System to destroy a truck convoy.
Of course, its not all great. For one thing, you're a lot weaker. On recruit, you're as tough as you were in WaW's normal. Regular's is more like WaW's hard difficulty, and hardened is simply exhausting, to say the least (Three shot deaths!). Some levels are fairly easy, but the more memorable ones are the hard ones. There is also an AC-130 level in the vein of Death from Above (MW 1) and Specter (MW DS). However, while you are invincible in those two, you can be shot down by anti air SAMs. Another bad thing would be the general brevity of the game. If you've beaten the other two on their hardest difficulties (WaW more recently because its the harder of the two), then you'll breeze through recruit with only a few swears uttered. If you try regular first, it'll be much harder, especially on one late level in which, at the end, you're pinned by a machine gunner. It's hard. Hardened is actually less like hardened on the console and PC games and more like Veteran. Two or three shots will kill you, and even the first level is a beast.
Although the campaign is short, the finale almost rivals the end of MW 1. I won't spoil it, but I will say that Sgt. O'Neil could be a baseball player if he wanted to. When you beat the campaign, you unlock a bonus game mode based on the difficulty, with the challenge mode (started in WaW) already being unlocked. Once more, there are unlockable awards and medals which unlock the awards.
Multiplayer has more to it than WaW's. You unlock guns for each factions when you get a certain amount of kills for that faction. Each faction (Insurgents and Coalition) has about 7 or 8 guns, four of which are locked till you get 50, 150, 250, and 500 kills. The awesome crossbow is not available in multiplayer, much like the RPG, Javelin, or M40 sniper rifle. MP in this supports 6 player rather than 4, increasing awesometivity even further. Online, I'm still Omega189, okay?
I am running out of things to say once more.
In total, there are about 15 or 16 guns in the game, more than MW1, but less than WaW, I believe (However, most of WaW's guns appeared in MP, not SP).
The missions are varied, ranging from regular on foot, kill everything missions, to kill everything missions while searching for nuclear radiation hot spots so you can use a haz-mat robot to find a nuke, to a Black Baron (CoD 3) level, which lets you completely control a tank, to a No Fighting In the War Room (MW 1) level, and the ever present A Truck Ride (CoD 1) level. It's good stuff, people.

Modern Warfare: Mobilized is only hindered by its short campaign length, which is in fact short, but infinitely replayable thanks to the unlockable arcade mode (like the meta game in Halo 3), and the lure of other unlocks. It is a lure to SUCCESS.

Omega 189, out.