Good
- the drill item is fun to use
- yoshi is so fun to use.
- the visual, level, obstacle, enemy, and platforming design was incredibly creative.
- I like how the devs transitioned the pink moving platformers into 3D
- star ball stages are fun
- the platform flip using the spin attack was creative and fun.
- leading bomb-omb to blow up the glass ball was creative
- more creative gravity levels
- instead of just collecting coins for a star. Galaxy 2 has you to collect stars then a new planet is born, where there’s a bit of extra gameplay for you to collect the star.
Bad
- I prefer the hub world in galaxy 1, cause it felt like a home, and going into different rooms to enter levels. The classic hub world layout in galaxy 2 feels too concrete and boring.
- the game is brain dead easy. Only thing that kept me going through the levels was the amusing, creative platforming. And the unique level, enemy, and obstacle designs.
- Where’s Rosalina? I connected a lot with her in the first game from her life story in her story book. Now she’s nowhere in galaxy 2?