Nice shooter. Nice graphics, The AI of the opponets it's amazing. The bad, mmm.. similar than 1st raibow six veg

User Rating: 9.5 | Tom Clancy's Rainbow Six Vegas 2 X360
The usage of first person-style interactive loads in lieu of cutscene theatrical moments keeps the Rainbow Six Vegas 2's campaign at a constant, frantic pace, although it seems as though the intensity was a bit higher the first time Rainbow was ordered to the strip. The actual gameplay is just as good, however, and a bit more refined, with better enemy AI, environments and pathways that vary elevation changes much more than the original Vegas. These two changes make Rainbow Six Vegas 2 a greater strategic affair than before, as both the Take Cover system and squad commanding come much more into play during every firefight.

The more cerebral approach to completing mission objectives would have been easier to accept without question had the co-operative AI grown at the same pace as the enemy's AI. Sure, they can toss grenades for you now, but little good that does if they don't use a little common sense when doing so. You'll also encounter frustrating room-breaching situations, whereby your men don't follow marking orders or decide to storm into a room before given the signal. And there are still those AI squadmates that choose to sit out in the open to absorb rounds. We're all for "taking one for the team," but not in such an apparent manner. This also means that you'll find yourself relying less and less on the AI system since it is a bit flawed-especially since ACES is tallying your skilled shots and maneuvers, and not those of your team.