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The Devil In Me and The Psychology of Choice | MindGames

Horror games love forcing you to make decisions under pressure, and their developers love to exploit every psychological trick in the book to make those decisions as difficult as possible.

Ahead of the release of The Devil In Me, Supermassive’s latest entry to its Dark Pictures Anthology Series, we sat down with the game’s director Tom Heaton, to break down how Supermassive approaches crafting a horror experience where every choice you make can have dire consequences.