I keep hearing that gaming on the PC is slowly dying. Some of the blame can be due to publisher's worrying about piracy, but other blames are attributed to the cost of maintaining a high end PC for years while consoles remain dormant regarding hardware. I personally don't think that PC gaming is going anywhere (meaning nonexistant/dormant). While I understand the need to combat piracy, and the fact that not everyone can maintain an enthusiast level PC, the interface that the PC provides far surpasses that of consoles. Nobody buys a console with the hopes of a key/mouse interface otherwise they would buy a gaming PC. Do you think that developers are slowly straying from the PC format other than the obvious such as Blizzard? I think that sales for MMOs such as SWTOR and WOW would surely keep PC gaming viable for some time, but are we doomed eventually?
Give reasons as to why PC gaming will thrive or fail. Simply reading the topic headline is not truly contributing to the thread's intent.
ZOD777
I'm not seeing anything to suggest that PC Gaming is going to die or wither away. It's impossible to guess at what will happen in the future, especially in an area like IT, where things change almost overnight. However, going by the trends we're seeing today, I'm just not seeing anything to suggest that PC Gaming is doing anything but growing, diversifying and evolving.
- PC Gaming revenues are consistently growing and are nearing the point where they are poised to surpass the revenues from all the consoles combined.
- Digital Distribution has grown explosively over the last 10 years and even in a rough economy, we continue to see dramatic increases in PC Game sales online. This is at a time where console game sales are slowly declining.
- Casual gaming has been another area where PC gaming has grown by vast amounts. While many of us don't consider Farmville and Angry Birds to be 'real' gaming it represents an influx of funds and focus on gaming.
- MMO's.. another area of huge growth. While no MMO have managed to match WoW's success, it's still proving to be a very successful genre that drawn tens of millions of players. Again those numbers are growing, new MMO's are constantly experimenting with different payment systems, new game types and different ideas of how to use massive multiplayer gaming.
- We're seeing traditional console 'centric' business move to gain a foot hold in the PC Gaming market. That, more than anything, should show that some of the movers and shakers in the gaming industry has a lot of faith in the future of PC Gaming. A decade ago, GameStop moved away from PC Gaming to profit from the lucrative used console game market. Now they are making a serious effort to move into digital distribution with their purchase of impulse. GameFly, a company that rents and sells console games are now moving into PC Gaming by buying up Direct2Drive, starting their own 'free to play for members' service and developing their own standalone client. EA is better a lot on its Origin service. Would any of those companies make such an investment and effort to gain a foothold in PC Gaming if they didn't think there was a future for the market or significant profits to be made?
- While we're still seeing some high profile console games get released without seeing a pc version, we are seeing more titles released on the PC than on the consoles, we're seeing more exclusives on the PC and we're seeing plenty of console developers look to the PC just like we're seeing PC developers look to the console. True we haven't seen a PC version of RDR, but we haven't seen a PC version of StarCraft 2 either.
So, in short. All things for or against, I'm just not seeing any evidence that PC Gaming is dying. On the contrary, as far as I can tell, PC Gaming is arguably as strong as it's ever been.
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