What ever happened to the PS Move? Did Sony ever discontinued it.

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jimmypsn

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#1 jimmypsn
Member since 2010 • 4425 Posts

Did Sony ever discontinued it. Or was it left to die without even a whimper.  If people no longer care for it, why doesn't Sony support its hardware.

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dream431ca

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#2 dream431ca
Member since 2003 • 10165 Posts

Instead of Sony forcing their consumers, they smartened up and realized it wasn't a good idea. But if you look at the prototype PS4 controller, the move could be built in to the controller itself, much like the next Xbox will require you to have Kinect.

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cainetao11

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#3 cainetao11
Member since 2006 • 38036 Posts
I believe there are rumors of a PS4 version of the camera, but the Wiimote rip off I'm not sure.
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RR360DD

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#4 RR360DD
Member since 2011 • 14099 Posts
They're leaving it out to dry. Thats what Sony does best
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dream431ca

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#5 dream431ca
Member since 2003 • 10165 Posts

They're leaving it out to dry. Thats what Sony does bestRR360DD

Better to cut your losses then run with them.

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jimmypsn

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#6 jimmypsn
Member since 2010 • 4425 Posts

I have a strong feeling that Vita is headed down this same path.  Sony won't say anything.  They just let it die without no word of it.

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j_assassin

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#7 j_assassin
Member since 2012 • 1011 Posts
They just dont focus on it as much as m$ does with kinect, but theres still move games out there that im sure doesnt interest you, makes me wonder why you ask about move? Did you suddenly wanna play move games?
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NEWMAHAY

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#8 NEWMAHAY
Member since 2012 • 3824 Posts
According to sales figures, the units sold pretty well.
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dream431ca

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#9 dream431ca
Member since 2003 • 10165 Posts

I have a strong feeling that Vita is headed down this same path.  Sony won't say anything.  They just let it die without no word of it.

jimmypsn

They will integrate the Vita with the PS4 somehow. Sony likes to do that with their products.

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cainetao11

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#10 cainetao11
Member since 2006 • 38036 Posts

[QUOTE="RR360DD"]They're leaving it out to dry. Thats what Sony does bestdream431ca

Better to cut your losses then run with them.

6 billion in debt, they need to get some more cutting done. That stock tanked and I own it.
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whiskeystrike

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#11 whiskeystrike
Member since 2011 • 12213 Posts

Hopefully they buried it far away

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jimmypsn

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#12 jimmypsn
Member since 2010 • 4425 Posts
They just dont focus on it as much as m$ does with kinect, but theres still move games out there that im sure doesnt interest you, makes me wonder why you ask about move? Did you suddenly wanna play move games?j_assassin
No. Its just weird how some things are just ignored in all the noise. Are u a cow? Are you just mad that I brought it up? If so, why?
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Speedzilla

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#13 Speedzilla
Member since 2012 • 1732 Posts

At least Sony didn't make it the main focus like Kinect.

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EPaul

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#14 EPaul
Member since 2006 • 9917 Posts

15 million sold as of November 2012

But sony really hasnt been pushing to the forefront like MS and Kinect

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j_assassin

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#15 j_assassin
Member since 2012 • 1011 Posts
[QUOTE="j_assassin"]They just dont focus on it as much as m$ does with kinect, but theres still move games out there that im sure doesnt interest you, makes me wonder why you ask about move? Did you suddenly wanna play move games?jimmypsn
No. Its just weird how some things are just ignored in all the noise. Are u a cow? Are you just mad that I brought it up? If so, why?

I guess im a cow, and i dont like move, but i aint mad, im just in SW mode... Also, thats a classic troll thread in disguise,
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dream431ca

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#16 dream431ca
Member since 2003 • 10165 Posts

15 million sold as of November 2012

But sony really hasnt been pushing to the forefront like MS and Kinect

EPaul

I think Sony wants to stick to their core and not aggressively push motion controls on people. Sony is pretty good at not alienating their fanbase.

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jimmypsn

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#17 jimmypsn
Member since 2010 • 4425 Posts

[QUOTE="EPaul"]

15 million sold as of November 2012

But sony really hasnt been pushing to the forefront like MS and Kinect

dream431ca

I think Sony wants to stick to their core and not aggressively push motion controls on people. Sony is pretty good at not alienating their fanbase.

What about those that bought move thinking there would be great support. Did sony just screw them over. Why?

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dream431ca

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#18 dream431ca
Member since 2003 • 10165 Posts

[QUOTE="dream431ca"]

[QUOTE="EPaul"]

15 million sold as of November 2012

But sony really hasnt been pushing to the forefront like MS and Kinect

jimmypsn

I think Sony wants to stick to their core and not aggressively push motion controls on people. Sony is pretty good at not alienating their fanbase.

What about those that bought move thinking there would be great support. Did sony just screw them over. Why?

I don't think people care at this point. I can tell you that there is a high possibility that nobody bought the Move to replace the core games on Playstation.

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KillzoneSnake

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#19 KillzoneSnake
Member since 2012 • 2761 Posts

Lets not talk about PSmove... it is better for casual stuff to die.

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kuraimen

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#20 kuraimen
Member since 2010 • 28078 Posts
It's still there and lots of games have support for it. Unlike M$ Sony doesn't need to spend $500 million to hype up an useless gimmick like kinect for naive lems to buy. Move is more functional than kinect works on a higher range of games and Sony is not stuffing it down people's throats like lems love lol.
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SuperFlakeman

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#21 SuperFlakeman
Member since 2011 • 7411 Posts

15 million sold as of November 2012

But sony really hasnt been pushing to the forefront like MS and Kinect

EPaul

Flawed number, every Move unit count as 1 sale. I'm not sure if there are 3 parts or just 2. This was confirmed/clarified when IGN asked a Sony rep. I can dig it up if you want.

Furthermore, one household could own 2 Move sets, meaning 4-6 sales in one household. I mention this because one household buys 1 game. In Kinect's case, its 17m or whatever number is pure install base, whereas the install base of Move is probably below 5m all things considered.

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ermacness

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#22 ermacness
Member since 2005 • 10655 Posts

[QUOTE="RR360DD"]They're leaving it out to dry. Thats what Sony does bestdream431ca

Better to cut your losses then run with them.

Umm, the Move was successful. It wasn't AS successful as Kinect, but successful nonetheless.

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Heil68

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#23 Heil68
Member since 2004 • 60723 Posts
A simple Google search shows you it's still for sale. Sony should drop it though and bring us even more GOTY, world class, spreadsheet making exclusives.
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dream431ca

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#24 dream431ca
Member since 2003 • 10165 Posts

[QUOTE="dream431ca"]

[QUOTE="RR360DD"]They're leaving it out to dry. Thats what Sony does bestermacness

Better to cut your losses then run with them.

Umm, the Move was successful. It wasn't AS successful as Kinect, but successful nonetheless.

I see, my bad.

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Douevenlift_bro

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#25 Douevenlift_bro
Member since 2013 • 6804 Posts

It didn't flop..It's just an accessory not a main priority unlike kinect.

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ermacness

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#26 ermacness
Member since 2005 • 10655 Posts

[QUOTE="EPaul"]

15 million sold as of November 2012

But sony really hasnt been pushing to the forefront like MS and Kinect

SuperFlakeman

Flawed number, every Move unit count as 1 sale. I'm not sure if there are 3 parts or just 2. This was confirmed/clarified when IGN asked a Sony rep. I can dig it up if you want.

Furthermore, one household could own 2 Move sets, meaning 4-6 sales in one household. I mention this because one household buys 1 game. In Kinect's case, its 17m or whatever number is pure install base, whereas the install base of Move is probably below 5m all things considered.

Take a look ladies and gentlemen, for this is a grand example of "straw grasping.":lol:

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jimmypsn

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#27 jimmypsn
Member since 2010 • 4425 Posts

[QUOTE="dream431ca"]

[QUOTE="RR360DD"]They're leaving it out to dry. Thats what Sony does bestermacness

Better to cut your losses then run with them.

Umm, the Move was successful. It wasn't AS successful as Kinect, but successful nonetheless.

Where are the games?
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DISSESHOWEDO

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#28 DISSESHOWEDO
Member since 2010 • 1775 Posts

[QUOTE="ermacness"]

[QUOTE="dream431ca"]

Better to cut your losses then run with them.

jimmypsn

Umm, the Move was successful. It wasn't AS successful as Kinect, but successful nonetheless.

Where are the games?

That's why yo are a blind fanboy, creating all those moronic threads (two in a row for the past 2  hours).

Do a research hillbillypsn ! There are games comming and even third party devs include it as an option !!! 

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jimmypsn

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#29 jimmypsn
Member since 2010 • 4425 Posts

[QUOTE="jimmypsn"][QUOTE="ermacness"]Umm, the Move was successful. It wasn't AS successful as Kinect, but successful nonetheless.

DISSESHOWEDO

Where are the games?

That's why yo are a blind fanboy, creating all those moronic threads (two in a row for the past 2  hours).

Do a research hillbillypsn ! There are games comming and even third party devs include it as an option !!! 

I've only created 2 threads in the last few weeks. WTF are you talking about man.
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TheXFiles88

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#30 TheXFiles88
Member since 2008 • 1040 Posts

[QUOTE="DISSESHOWEDO"]

[QUOTE="jimmypsn"] Where are the games?jimmypsn

That's why yo are a blind fanboy, creating all those moronic threads (two in a row for the past 2  hours).

Do a research hillbillypsn ! There are games comming and even third party devs include it as an option !!! 

I've only created 2 threads in the last few weeks. WTF are you talking about man.

How dare you create a thread like this to say any bad things about their beloved products. You have angered lots of Cows....:lol:

1

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SuperFlakeman

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#31 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="EPaul"]

15 million sold as of November 2012

But sony really hasnt been pushing to the forefront like MS and Kinect

ermacness

Flawed number, every Move unit count as 1 sale. I'm not sure if there are 3 parts or just 2. This was confirmed/clarified when IGN asked a Sony rep. I can dig it up if you want.

Furthermore, one household could own 2 Move sets, meaning 4-6 sales in one household. I mention this because one household buys 1 game. In Kinect's case, its 17m or whatever number is pure install base, whereas the install base of Move is probably below 5m all things considered.

Take a look ladies and gentlemen, for this is a grand example of "straw grasping.":lol:

Install base is what matters, hence why there are no Move games in development.

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JohnF111

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#32 JohnF111
Member since 2010 • 14190 Posts
Another JimmyPSN thread dedicated to Sony... Get outside more dude, your vitamin D deficiency is getting to your head.
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kuraimen

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#33 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="ermacness"]

[QUOTE="SuperFlakeman"]

Flawed number, every Move unit count as 1 sale. I'm not sure if there are 3 parts or just 2. This was confirmed/clarified when IGN asked a Sony rep. I can dig it up if you want.

Furthermore, one household could own 2 Move sets, meaning 4-6 sales in one household. I mention this because one household buys 1 game. In Kinect's case, its 17m or whatever number is pure install base, whereas the install base of Move is probably below 5m all things considered.

SuperFlakeman

Take a look ladies and gentlemen, for this is a grand example of "straw grasping.":lol:

Install base is what matters, hence why there are no Move games in development.

I count 20 http://en.wikipedia.org/wiki/List_of_PlayStation_Move_games
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SuperFlakeman

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#34 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="ermacness"]Take a look ladies and gentlemen, for this is a grand example of "straw grasping.":lol:

kuraimen

Install base is what matters, hence why there are no Move games in development.

I count 20 http://en.wikipedia.org/wiki/List_of_PlayStation_Move_games

Click on the top right to filter out the "Move only" games

The few that remain are Wii ports

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NathanDrakeSwag

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#35 NathanDrakeSwag
Member since 2013 • 17392 Posts
what ever happened to 360 games? did m$ stop making them?
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jimmypsn

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#36 jimmypsn
Member since 2010 • 4425 Posts
what ever happened to 360 games? did m$ stop making them?NathanDrakeSwag
Come on man. No need to go off on a tangent just because you're mad about the situation. Confront it head on. Don't hide behnd other issues. That's what cowards do.
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kuraimen

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#37 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="kuraimen"][QUOTE="SuperFlakeman"]

Install base is what matters, hence why there are no Move games in development.

SuperFlakeman

I count 20 http://en.wikipedia.org/wiki/List_of_PlayStation_Move_games

Click on the top right to filter out the "Move only" games

The few that remain are Wii ports

You said Move games not Move only games and does it even matter? The fact is that games are being made with support for Move. In fact Sony is smart since games for motion controls only usually suck. Making it an option is much better.
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kuraimen

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#38 kuraimen
Member since 2010 • 28078 Posts
[QUOTE="NathanDrakeSwag"]what ever happened to 360 games? did m$ stop making them?jimmypsn
Come on man. No need to go off on a tangent just because you're mad about the situation. Confront it head on. Don't hide behnd other issues. That's what cowards do.

Lol you just got owned HARD
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jimmypsn

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#39 jimmypsn
Member since 2010 • 4425 Posts
[QUOTE="jimmypsn"][QUOTE="NathanDrakeSwag"]what ever happened to 360 games? did m$ stop making them?kuraimen
Come on man. No need to go off on a tangent just because you're mad about the situation. Confront it head on. Don't hide behnd other issues. That's what cowards do.

Lol you just got owned HARD

I got owned? How? What you said made absolutely no sense. But from your incoherent statement. I can tell you're a bit annoyed by something. Maybe you should take a break from SW and cool down.
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SuperFlakeman

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#40 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="SuperFlakeman"]

[QUOTE="kuraimen"] I count 20 http://en.wikipedia.org/wiki/List_of_PlayStation_Move_gameskuraimen

Click on the top right to filter out the "Move only" games

The few that remain are Wii ports

You said Move games not Move only games and does it even matter? The fact is that games are being made with support for Move. In fact Sony is smart since games for motion controls only usually suck. Making it an option is much better.

Well it's great for Move owners that it gets supported for FPS and whatnot.

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kuraimen

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#41 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="kuraimen"][QUOTE="jimmypsn"] Come on man. No need to go off on a tangent just because you're mad about the situation. Confront it head on. Don't hide behnd other issues. That's what cowards do.jimmypsn
Lol you just got owned HARD

I got owned? How? What you said made absolutely no sense. But from your incoherent statement. I can tell you're a bit annoyed by something. Maybe you should take a break from SW and cool down.

 

internet-butt-slap.jpg

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Speedzilla

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#42 Speedzilla
Member since 2012 • 1732 Posts

[QUOTE="kuraimen"][QUOTE="jimmypsn"] Come on man. No need to go off on a tangent just because you're mad about the situation. Confront it head on. Don't hide behnd other issues. That's what cowards do.jimmypsn
Lol you just got owned HARD

I got owned? How? What you said made absolutely no sense. But from your incoherent statement. I can tell you're a bit annoyed by something. Maybe you should take a break from SW and cool down.

#OWNED

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ShadowriverUB

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#43 ShadowriverUB
Member since 2009 • 5515 Posts

Instead of Sony forcing their consumers, they smartened up and realized it wasn't a good idea. But if you look at the prototype PS4 controller, the move could be built in to the controller itself, much like the next Xbox will require you to have Kinect.

dream431ca
I dont think controller shape will allow to use it like Playstation Move, at that shape it wont work in all orientations (thats why Move got ball to be visible at any angle except backwards).In motion controls Move will be superior compired to DS4 prototype at it's current shape. But as controller it will allow to have more practical solutions for hardcore gamer, for example for more accurate aiming which analog stick will never deliver
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dream431ca

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#44 dream431ca
Member since 2003 • 10165 Posts

[QUOTE="dream431ca"]

Instead of Sony forcing their consumers, they smartened up and realized it wasn't a good idea. But if you look at the prototype PS4 controller, the move could be built in to the controller itself, much like the next Xbox will require you to have Kinect.

ShadowriverUB

I dont think controller shape will allow to use it like Playstation Move, at that shape it wont work in all orientations (thats why Move got ball to be visible at any angle except backwards).In motion controls Move will be superior compired to DS4 prototype at it's current shape. But as controller it will allow to have more practical solutions for hardcore gamer, for example for more accurate aiming which analog stick will never deliver

Most important sentence. 

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jimmypsn

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#45 jimmypsn
Member since 2010 • 4425 Posts

What is the next big exclusive move title though.  anyone knows?

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ShadowriverUB

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#46 ShadowriverUB
Member since 2009 • 5515 Posts

[QUOTE="ShadowriverUB"][QUOTE="dream431ca"]

Instead of Sony forcing their consumers, they smartened up and realized it wasn't a good idea. But if you look at the prototype PS4 controller, the move could be built in to the controller itself, much like the next Xbox will require you to have Kinect.

dream431ca

I dont think controller shape will allow to use it like Playstation Move, at that shape it wont work in all orientations (thats why Move got ball to be visible at any angle except backwards).In motion controls Move will be superior compired to DS4 prototype at it's current shape. But as controller it will allow to have more practical solutions for hardcore gamer, for example for more accurate aiming which analog stick will never deliver

Most important sentence. 

Well to tell the truth, you don't need light (postion detection) to implement motion aiming, only thing that DS3 is missing to do so it's magnetometer allowing to detect horizontal orientation, thru light might help in it to get more acurrate messurments
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scottahuch

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#47 scottahuch
Member since 2003 • 1580 Posts

Not dead, new games come out that support it.

However those games almost always also support the dual shock, so no one gives a damn.

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ImBatman-

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#48 ImBatman-
Member since 2013 • 1279 Posts

Sony won't betray us and go casual like MS.

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jimmypsn

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#49 jimmypsn
Member since 2010 • 4425 Posts

Sony won't betray us and go casual like MS.

ImBatman-
I don't mind casual games because lots of people enjoy it. Xbox is the console for everyone supporting core and casual experiences.
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#50 S-Jenson
Member since 2013 • 25 Posts
Its still selling and is still being supported as an option in quite a few games, which is good for both traditional and motion gamers, everybody is happy. From what ive played id say its definitely the best motion controller available at the moment, better than the wiimote and far superior to kinect.