Maybe, but developers will actually have to start trying again.
That's whats killed the passion for me. The narrative now is either re-hasing the same game as last year or if it's a new IP the formula is take the least amount of risk while making the most amount of money.
Even early 3d games it seemed like the developers where actually competeting to make the best game and to destroy there competitor. Now it's robot wal-mart assemble line development (cookie cutter game with minimumal risk drawn out for as much profit as possible).
I actually a few months ago and picked up an old game informer magazine that had the best games of 2002 and it actual made me a little sad. The top 10 AAA games of 2002 where arguably as good as the entire current generation of consoles top 10 combined for this entire generation........ (that's embarassing)
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