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mattbbpl

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#1 mattbbpl
Member since 2006 • 23058 Posts
I honestly believe AAAA shouldn't exist. I feel no game can be perfect.firedonut
With the rating system Gamespot uses, AAAA doesn't mean perfect. Does a 10 in any one category mean perfect? If a game can achieve a 10 in any one category, then it should be able to achieve a AAAA total score. Unlikely, but it should be theoretically possible.
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mattbbpl

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#2 mattbbpl
Member since 2006 • 23058 Posts
[QUOTE="baddog121390"][QUOTE="youarecry"]

[QUOTE="mattbbpl"][QUOTE="baddog121390"]At 1600x1200 res with 4xAA and 16xAF, and is only a DX9 game, that is EXTREMELY impressive. Not to mention 35 frames is higher than what console version go at.youarecry

I was waiting for someone to bring that up. Also, a game coded in DirectX10 gets a 20% performance boost over those stats already just for using the more efficient DX10 API.

games that dont utilize the unified shader in the 360 make the card perform up to 24% slower, but the point is not many actually do. Same thing with this video card. How many games out right now support dx10? exactly

its no excuse

Stop displaying damage control, just end this topic now.

how am i damage controling ? the only damage thats been delt it to the ego of nivda and the new cards. Im just saying if this card does oblivion at 35fps, what will it run crysis at max settings? 20?

Well, this is a bargain card. It's not meant to run newer games on Max settings at high resolutions very far down the road. This is merely an entry level card into the DX10 API. If you want bleeding edge performance, you need to go with a mid-range or high end card. I still don't understand what you're trying to prove. That a bargain-card aimed at the low end consumer only outpaces the consoles by a moderate amount?
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mattbbpl

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#3 mattbbpl
Member since 2006 • 23058 Posts
At 1600x1200 res with 4xAA and 16xAF, and is only a DX9 game, that is EXTREMELY impressive. Not to mention 35 frames is higher than what console version go at.baddog121390
I was waiting for someone to bring that up. Also, a game coded in DirectX10 gets a 20% performance boost over those stats already just for using the more efficient DX10 API.
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#4 mattbbpl
Member since 2006 • 23058 Posts
I don't think that's very fair. Sony has a new programming language called Blu-Ray. It is a really big language and hard to learn. The games that use all the cell power will be really good but will be long to develop and cost lots of money. I think that the X360 is easier to make and will be short to develop and cost less money. That's why the PS3 won't sell until games for it are good. The End.gertotomby
Blu-Ray is a disc format (like DVD), not a programming language.
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mattbbpl

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#5 mattbbpl
Member since 2006 • 23058 Posts
"Lol, Einstein and Hitler were in different time peridos"
"This thread is massive Twinblade ownage"
"History will repeat itself" Referring to the PS3 winning because the PS and PS2 won.
EmperorMetalman
I liked it when he tried to backtrack and said "I got the WWII timeline mixed up with the Vietnam timeline."
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mattbbpl

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#6 mattbbpl
Member since 2006 • 23058 Posts
Too easy... Linkfoxhound_fox
Oh, that's definitely the best.
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mattbbpl

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#7 mattbbpl
Member since 2006 • 23058 Posts

[QUOTE="Hot_Potato"]Because multiplayer is absolutely positively neccesary for a game to make AAA. Or so say the jealous cows who can't get this game.cjnwo4life

I can care less for running around trying to kill other people online. What's fun for me is the story mode. I rarely play online unless it's co-op. Co-op is fun online, everything isn't for me.

I completely agree. I greatly prefer single player experiences or offline multiplayer games.
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#8 mattbbpl
Member since 2006 • 23058 Posts
Er more people suspect it to be an AAA than not,i think it will get it as the idea is new,but the fact that it won't feature multiplayer and it's an fps will hurt people's view on it,not necessarily the score if the single player is good enough.

blacktorn
Hmmmm... I'm not really sure I'd consider it an FPS anymore than I thought Deus Ex was an FPS. These types of games contain RPG elements and are much more focused on storyline and ambience than your typical FPS. The difference between these types of games and, say, the Halo series are night and day.
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#9 mattbbpl
Member since 2006 • 23058 Posts
System Shock (the precursor to BioShock) is a classic, and it scored AA. It's very possible this games scores less than AAA as well. Although I think it will be classic anyway.
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#10 mattbbpl
Member since 2006 • 23058 Posts
[QUOTE="highlander0659"][QUOTE="Yahiko182"]Well heres a hyper link to something that'll explain the differences between the two consoles. Then I'll tell you that even though it still has a couple cons it still has it's pros as well.

Heres a hyper link to a developer who knows what he's talking about read it before you read the rest of the topic.


Well here's what I think that'll keep Sony's console up there in the Console wars. Well first of all it has a better media format(blu-ray )which is better for HDMI high definition at 1080:p compared to the 360's 720p. Also Sony's system is still high-tech the graphics will still be pretty.

The 360 is a better gaming system in general and the developer actually proved his point.

Anyway heres my thread if you think differently or alike, go ahead and post.

lilrush
A biased artile like that is irrelevant. The fine intricacies of the cell are still not known to thrid party devo. Hence, the crappy 3rd party games and excellent first party games. We all know that the PS3 is technically superior. Just a few microsoft damage control articles pop-up every now and again. 1). The cell uses pure vector processors which are alot more efficient than the 360s general purpose G5 derivatives, so they can do more at a lower clock. 2). There are 8 of them(one reserved). 3). Each SPE has its own dedicated pool of memory instead of cache. There is NO system memory. Which means that there is also no lag time between the processor and memory, speeding up the whole system. Using dedicated ram instead of cache also helps to make the processor run closer to its 'paper' speeds by getting rid of inefficiencies inherent in cache. 4). It has INSANE system bandwidth. This means that it can interact with the other parts with less lag time and more information can be transmitted between them. 5). As a vector processor it can also render graphics. Meaning it can help the gpu do its job if it has some free time. 6). Blu-ray can hold more data and transfer that data faster than dvd and hd dvd. They are also researching multi layer discs that currently hold 200GB. 7). 1080p, is just damn sexy. 1920x1080 without interlacing. kinda puts the 360s 1080i in the shade. For those that dont know 1080i takes about as much horsepower as about 540p and doesnt look anywhere near as good. -That's seven reasons why the PS3 is technically superior. Oh yeah and the 360 will become even more crippled due to the fact that it doesn't support a high-def format(it's HD-DVD extension only deals with movies). As time goes on Blu-Ray will become more and more necessary for gaming. Consider that games of the current generation have to use DVD5 or DVD9 for all of their content. So roughly the storage medium is 100 times larger than the main RAM of the unit. Although they could, it's rare that a current gen title would take the option of pressing on CD for example. Next generation machines have ~512MB RAM on board, so a DVD5 or DVD9 is only 10-20 times the size of main RAM. Why is the ratio important? Many games use streaming, so a single level can require many times the amount of data needed to fill the main RAM of the console. The quality of the content in the future is only increasing, and that the filesizes will follow. Don't forget the streaming audio too. Dialog may be translated to multiple languages especially if a title is for multiple territories. Some audio may be surround sound, so that will push up the size. It's also worth considering HD video especially if it's 1080p @ 60Hz at high quality. The problem this presents is that the current DVD formats use a larger laser, allowing them to store less data in the same space a smaller laser, like the one in a Blu-ray player, can store and read. This already has become a problem. Games like Resistance are starting to emerge that take upwards of 20GB.

Finally someone who has some strong points to back them and knows what they're talking about.

Unfortunately, he doesn't. A vector processor is RISC processor, meaning it's efficient at one type of operation but requires very inefficient work-arounds that require multiple clock cycles to perform other operations. Blu-Ray capacity for the PS3 is capped at 50GB, not 200. Blu-Ray transfer speeds vary between slower and faster than DVD9 (due to DVD9's variable transfer rate and Blu-Ray's consistent transfer rater) although DVD9 has a much faster peak transfer rate.