In your opinion, what's hurting this current-gen as a whole?

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DaVillain

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DaVillain  Moderator

Poll In your opinion, what's hurting this current-gen as a whole? (56 votes)

Game development (new IP) time is taking a toll on current-gen consoles 16%
Too many remakes/remasters interfering game development over new IPs 9%
MS/Sony buying major acquisitions, it can take years how it all plays off 4%
Too much emphasis on Triple A games that publishers place unreasonable high sales expectations thus flop 29%
Developers/Publishers still trying to make VR a thing and not taking their resource doing SP games 0%
'Game Subscriptions' that developers/publishers don't see diminishing-returns compared gamer's pay full price game 20%
All of the above choices plays big factor why this current-gen is doomed 23%

Rather its Sony/MS/Nintendo or even Valve/Steam, this gaming industry as we're in now is looking bleak by the day. This industry has suffer so many layoffs and studios getting shutdown is a huge blow for the gaming industry.

IMO, I'm going with Game Development time as these games now require way more time as ever before, new IP games or AAA sequel can now take 4/6 years just to make it run on PS5/Xbox Series I think is wasting the time on current-gen lifecycle. Back in the 7th gen, development time was simple and steady getting bangers of games on PS3/Xbox 360. We don't see that now for either current-gen, but at least Indie Games development time is sufficient to say we're still getting good games.

Make no mistake, this gen has seen great games, just things are starting to look not so great in the gaming industry. At least Nintendo is playing it safe and that's a good thing.

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getyeryayasout

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#1 getyeryayasout
Member since 2005 • 14010 Posts

It's a little of all those things, but for me personally, it's the rise of GaaS. I simply don't want to game with other people.

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Last_Lap

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#2 Last_Lap
Member since 2023 • 6700 Posts

Since I could only pick one, I chose remasters/remakes taking up developer's time and manpower that it leads into another one of your other options and that it makes new games longer in development.

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Pedro

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#3 Pedro
Member since 2002 • 70396 Posts

Gamers, is the correct answer and it is missing from the list.🤷🏽‍♂️

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Renegade_Fury

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#4 Renegade_Fury
Member since 2003 • 21706 Posts

Probably the acquisitions; it hasn't helped anyone so far.

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SolidGame_basic

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#5 SolidGame_basic  Online
Member since 2003 • 45491 Posts

Don’t know how the Bethesda/Activision acquisitions actually benefited gamers. And we’re starting to see that now. MS is killing off smaller, more creative studios, in favor of of big IPs that we were going to get anyway.

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dracula_16

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#6  Edited By dracula_16
Member since 2005 • 16041 Posts

That's a good question. It's hard for me to pick just one thing. I would say micro-transactions are hurting the industry the most. Developers are intentionally not adding various parts of a game and, instead, are offering it up as DLC that you have to pay for. They are succeeding at milking their fans. In some other cases, there are developers that, every time you want to unlock a car, are asking whether you want to buy that car with real money or with in-game currency. They are being very aggressive at milking people of their money.

I used to think that gamers are smart enough to avoid this nonsense, but because of the fact that this business model is so popular, it proves that many gamers aren't necessarily that bright (in my view).

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hardwenzen

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#7 hardwenzen
Member since 2005 • 39691 Posts

On Sony's front, nothing is coming out. I didn't buy the system for third party, nor did i buy it for some third party exclusives. If Sony themselves don't give me the TLOU's and the GoW's, the system has no purpose.

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BenjaminBanklin

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#8  Edited By BenjaminBanklin
Member since 2004 • 11269 Posts

I don't have any complaints, I didn't buy the wrong platforms. PC and PS5 have been pretty good to me.

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ClockWorkBanana

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#9 ClockWorkBanana
Member since 2022 • 270 Posts

Diversity hiring

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my_user_name

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#10 my_user_name
Member since 2019 • 1272 Posts

Cost of game development.

Much as Nintendo sucks, they had the right idea by not going all in on cutting edge graphics.

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Pedro

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#11 Pedro
Member since 2002 • 70396 Posts

Damn! The fragiles have entered the room😂

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BassMan

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#12 BassMan
Member since 2002 • 17906 Posts

Designing games around monetization and predatory practices. Also, forced woke shit.

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adsparky

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#13 adsparky
Member since 2006 • 2603 Posts

All the problems listed hurt the industry, but just talking about the gen for me is the emphasis on AAA games, people want to have something previously unseen in their new hardware, and that translates in more time which also means more money, investment that don't always generate a profit, leading developers to play it safe.

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lamprey263

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#14 lamprey263
Member since 2006 • 44679 Posts

the economy

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X_CAPCOM_X

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#15 X_CAPCOM_X
Member since 2004 • 9563 Posts

@Renegade_Fury: agree, its mainly the acquisitions, with a sprinkle of live service.

Some posters on here cheered the acquisitions on because of stocks. Lol

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Pedro

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#16 Pedro
Member since 2002 • 70396 Posts

More fragiles.😂

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Archangel3371

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#17 Archangel3371
Member since 2004 • 44540 Posts

Game development. It’s taking too long and costing too much money making some of these games.

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judaspete

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#18 judaspete
Member since 2005 • 7355 Posts

@Archangel3371: Yeah, dev time and costs are main ones that lead to all the other problems on the list.

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Archangel3371

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#19 Archangel3371
Member since 2004 • 44540 Posts

@judaspete: Yeah, it’s pretty much the root of the other problems.

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Chutebox

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#20 Chutebox
Member since 2007 • 50662 Posts

Devs focusing way too much on actors and cutscenes rather than the game itself.

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Pedro

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#21  Edited By Pedro
Member since 2002 • 70396 Posts
@Chutebox said:

Devs focusing way too much on actors and cutscenes rather than the game itself.

I wonder who is to blame for that focus?😏#3

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DaVillain

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#22 DaVillain  Moderator
Member since 2014 • 56401 Posts

@Pedro said:

Gamers, is the correct answer and it is missing from the list.🤷🏽‍♂️

A fair point. Gamers do have a saying but so do the people who make these games for us.

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SargentD

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#23  Edited By SargentD
Member since 2020 • 8383 Posts

Too much emphasis on AAA.

If your paying actors, screen writers, cgi cutscenes, hundreds of millions into a game.. like your making the new LOTOR Hollywood blockbuster.

But your game doesn't have the mass appeal, it takes too long to make, the gameplay sucks, and nobody wants to spend $70 for it

Nintendo flexing on most these big money studios.. selling butt loads of copies.. using 1/20th the budget

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dimebag667

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#24  Edited By dimebag667
Member since 2003 • 3110 Posts

A lot of the reasons started last gen or even before. Once WoW drew the attention of the investor crowd, it was all over. Then mobile came along and threw napalm on the fire. Then add in the desire for top notch production at bargain bin prices. It's not rocket science to see that recipe isn't shelf stable.

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onesiphorus

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#25  Edited By onesiphorus
Member since 2014 • 5294 Posts

@davillain said:
@Pedro said:

Gamers, is the correct answer and it is missing from the list.🤷🏽‍♂️

A fair point. Gamers do have a saying but so do the people who make these games for us.

If we are going to blame gamers for hurting this current generation, expect the fanboy factions in System Wars quickly blaming each other for that. Better steer away from Fanboy Wars and focus on the people who make the games, not those who play them.

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GhostOfGolden

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#26 GhostOfGolden
Member since 2023 • 2680 Posts

The answer is gamers. Publishers just go where the money is being spent. So if you want things to steer away from gaas, you have to spend more money than gaas gamers. Good luck with that 😂. Want to kill off gaming even faster? Stop buying games and get a Game Pass or PS+ subscription. You’ll get fewer quality titles, more early access buggy games and all the studio closures you can imagine.

The industry runs on money. Meaning you have to pay for what you want. That might sound shocking to some, but the real world has operated that way for some time now.

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Pedro

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#27 Pedro
Member since 2002 • 70396 Posts

@davillain said:

A fair point. Gamers do have a saying but so do the people who make these games for us.

The people who make and publish games bend to the will of gamers. Whatever gamers greenlit, they will pursue even if their pursuit is in poor judgement from misreading what gamers want.

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Warm_Gun

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#28  Edited By Warm_Gun
Member since 2021 • 2489 Posts

This generation? I reject the premise of the thread. Gaming been mostly pretty shitty way longer. Cause being that it got too big and brought out the worst of the corporate vultures. They don't know video games.

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hardwenzen

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#29 hardwenzen
Member since 2005 • 39691 Posts

Lets not forget Sweet Baby Inc. They hurt this generation like a mf. Compare Spiderman 1 and 2 and tell me its not true. Compare gow2018 to Ragnarok and tell me its not true.

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Litchie

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#30 Litchie
Member since 2003 • 34770 Posts

This gen mostly just continued and doubled down what was shit with the last gen. Sony, Microsoft, EA, Ubisoft. Easier to just say almost all AAA developers make shit games, while putting aggressive microtransactions on top of them.

@Pedro said:

Gamers, is the correct answer and it is missing from the list.🤷🏽‍♂️

Or that. Depends on how you wanna see it. Gamers could just.. not buy turds, and we'd stop getting them. But that's like asking people to understand politics before they vote.

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robert_sparkes

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#31 robert_sparkes
Member since 2018 • 7286 Posts

My problem is there's still PS4 and Xbox one games being released. This far in the gen we need Devs to scrap last gen versions and get the best out the hardware.

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Robbie23

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#32 Robbie23
Member since 2015 • 2082 Posts

Too much emphasis on live service. Sony said it themselves nothing major is being released until April 2025 and that was a year ago while they focus on GAAS.

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blaznwiipspman1

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#33  Edited By blaznwiipspman1
Member since 2007 • 16597 Posts

A lot of big budget movie games, instead of more diverse games. Sony even screwed themselves over, because they can't keep on releasing these big budget titles that sink money for them, and maintain profitability, and so they do stupid things like making their devs pump out remasters and remakes.

Ultimately xbox has the right idea with gamepass, bringing gaming back to the masses, and making gaming great again.

I bought the right console, and the only one worth buying.

On a side note, Nintendo is the smartest company....they just make low budget games that they can pump out in 3 to 4 years at most. Xbox should do the same next gen, just release a weaker console and focus on gamepass, and pumping out low budget games with big bang for buck. Sony can continue pumping out remasters and remakes 🤣

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SecretPolice

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#34 SecretPolice
Member since 2007 • 44277 Posts

I Herd its cows, like every gen. lol :P

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tdkmillsy

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#35 tdkmillsy
Member since 2003 • 6203 Posts

Game Development costs

Most sectors are seeing much more cost/expense to income, not just gaming.

Cuts are part of a way to survive unfortunately.

Cut games being developed less costs, less risk

Cust staff less cost, less risk.

not a great time to be a gamer really.

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hardwenzen

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#36 hardwenzen
Member since 2005 • 39691 Posts

@tdkmillsy said:

Game Development costs

Most sectors are seeing much more cost/expense to income, not just gaming.

Cuts are part of a way to survive unfortunately.

Cut games being developed less costs, less risk

Cust staff less cost, less risk.

not a great time to be a gamer really.

Can you stop spacing every sentence? You ruin my reading experience, tdkmillsy.

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robert_sparkes

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#37 robert_sparkes
Member since 2018 • 7286 Posts

Can't wait for Sony to get back to what they are good at. Don't mind the odd live service game thrown in but they need to go back to what they do.

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tdkmillsy

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#38 tdkmillsy
Member since 2003 • 6203 Posts

@tdkmillsy said:

Game Development costs

Most sectors are seeing much more cost/expense to income, not just gaming.

Cuts are part of a way to survive unfortunately.

Cut games being developed less costs, less risk

Cust staff less cost, less risk.

not a great time to be a gamer really.

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Star67

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#39 Star67
Member since 2005 • 5183 Posts

Too much focus on big AAA games from AAA studios

Let's have the AAA studios experiment and make some AA games (Rockstar with Bully)

This would help bring more unique experiences and create new IPs.

But for now I'll look to indies for AA games. Im loving Weird West right now

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SecretPolice

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#40 SecretPolice
Member since 2007 • 44277 Posts

Seriously don't know what you're talking about here. ;o

This gen with GamePass makes this gen the best gen ever... Evah!! And I mean that. :P

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strategyfn

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#41 strategyfn
Member since 2012 • 1186 Posts

Games that are not solely developed for this gen and still on past gen hardware.

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KathaarianCode

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#42 KathaarianCode
Member since 2022 • 3504 Posts

Live service games.

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pyro1245

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#43 pyro1245
Member since 2003 • 9432 Posts

Triple A industry making trash games and expecting people to play them every day.

It is the live service mentality problem, even showing up in single player games. People don't have that much time, it's not physically possible. The publishers still say "well it didn't go viral" and wipe the whole thing resulting in an endless cycle of trash. The AAA industry is 90% trash - now think about that in terms of how much money is being evaporated by dumb c-level decisions.

Thankfully the wider games industry is still interesting with smaller devs, but it's still annoying to watch big-money gaming largely implode.

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MyCatIsMilk

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#44 MyCatIsMilk
Member since 2022 • 1268 Posts

@Pedro said:
@davillain said:

A fair point. Gamers do have a saying but so do the people who make these games for us.

The people who make and publish games bend to the will of gamers. Whatever gamers greenlit, they will pursue even if their pursuit is in poor judgement from misreading what gamers want.

100% Agree. Gamers/Consumers have more power than they seem to realize. Oddly enough, I have noticed gamers being more active with their frustrations lately instead of just complaining and not doing anything about it. Hell Divers 2 is a more recent example of this.

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Pedro

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#45 Pedro
Member since 2002 • 70396 Posts

@mycatismilk said:

100% Agree. Gamers/Consumers have more power than they seem to realize. Oddly enough, I have noticed gamers being more active with their frustrations lately instead of just complaining and not doing anything about it. Hell Divers 2 is a more recent example of this.

PC gamers tend to be more reactive for better and for worse.

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Basinboy

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#46 Basinboy
Member since 2003 • 14502 Posts

The money environment surrounding it.

Costs are high, returns are low.

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R4gn4r0k

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#47 R4gn4r0k
Member since 2004 • 46650 Posts

Every time I see the opportunity to spend €70 on a video game these days I look at what's on offer. The content may be there but the performance of video games leaves a lot to be desired.

Let's take Rise of the Ronin as an example. It doesn't look ugly but it doesn't stand out graphically either.

In fact the modes that are on offer here start to bother me.

There's usually a graphics mode that offers a pretty game at 4K or there is a performance mode for people like me that offers 60fps at the cost of either graphics or resolution, or both.

I feel that performance as well as graphics (devided by either resolution or framerate) are taking a serious hit and I'm not compelled at all to spend €70 for a game that can't offer both.

So for me it's the lack of people coding or programming.

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Pedro

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#48  Edited By Pedro
Member since 2002 • 70396 Posts

The amount of work involved in game development is truly underestimated or appreciated.

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uninspiredcup

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#49  Edited By uninspiredcup
Member since 2013 • 59320 Posts

AAA games are not good anymore.

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Ghosts4ever

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#50 Ghosts4ever
Member since 2015 • 25060 Posts

Not much games being made.