people scoff at tlou's gameplay but i defy you to name a game that has better plank placing mechanics. bin moving too. go ahead, try, you won't find one.
but even more seriously, one problem i have with tlou 1 and 2 is you don't get the chance to really soak in the environments and atmosphere because in every non action segment you're forced to scour every single nook and cranny to scavenge supplies. you don't do it by choice, or by curiosity to explore, or to examine the little details dotted about to understand more about the lore, you do it because you need some more sticky tape and scissors. apparently nd can't figure out a better way to equip you. let's hope the tv show isn't too faithful in that regard.
on topic im looking forward to the hbo show. it's from the same guy who wrote chernobyl the mini series which is one of my favourite shows. i'd say it's a bad thing theyre encouraging hiring based on whether or not they played the game. lets not forget when 343 started halo 4 and went out of their way to hire people who disliked halo or hadn't played it to try and bring new ideas to the series. that ended well didn't it
Scrounging for supplies in a post-apocalyptic world is exactly what they were going for. If you want more supplies all over then lower the difficulty to easy and you'll be fully stocked all the time. It ruins the game though.
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