Palworld Cost Less Than $7 Million To Make - Coming To More Platforms

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GhostOfGolden

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#1  Edited By GhostOfGolden
Member since 2023 • 2588 Posts

Story

The company is in talks to bring Palworld to more platforms, beyond Steam and Game Pass, and it'd be open to consider offers for partnership or acquisition, Mizobe said. It has not, however, engaged in acquisition talks with Microsoft. "We are and will remain a small studio," he said. "I want to make multiple small games. Big-budget triple-A games are not for us." Mizobe, who is chief executive officer and owns the entire company, sees small studios as the biggest pioneers in game design.

Palworld cost less than ¥1 billion ($6.7 million) to make and has returned tens of billions of yen in profit, an amount that is "too big for a studio with our size to handle," Mizobe said. The company doesn't plan a spending spree on more staff or fancier offices, said the CEO, who'd previously been a tech engineer at JPMorgan. Mizobe doesn't plan to offer shares in Pocketpair on publicly traded markets.

The CEO isn't confident that Pocketpair can create another game as wildly popular as Palworld, which had more than 2 million people simultaneously playing at one point, rivaling the biggest and best titles on PC. But he's sure about the winning recipe for games today.

"Games are most fun when playing with friends," Mizobe said. "A game without a multiplayer mode just doesn't feel right in the era we live today."

That's the recipe that more devs are gonna start chasing. Which is refreshing to me if it brings an end to this overly cinematic nonsense. Oh, and I'm pretty damn sure we won't see Palworld on a Nintendo platform lol

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Pedro

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#2  Edited By Pedro
Member since 2002 • 70024 Posts

Wasn't this game on Game Pass?😏

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outworld222

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#3 outworld222
Member since 2004 • 4252 Posts

@ghostofgolden said:

Story

The company is in talks to bring Palworld to more platforms, beyond Steam and Game Pass, and it'd be open to consider offers for partnership or acquisition, Mizobe said. It has not, however, engaged in acquisition talks with Microsoft. "We are and will remain a small studio," he said. "I want to make multiple small games. Big-budget triple-A games are not for us." Mizobe, who is chief executive officer and owns the entire company, sees small studios as the biggest pioneers in game design.

Palworld cost less than ¥1 billion ($6.7 million) to make and has returned tens of billions of yen in profit, an amount that is "too big for a studio with our size to handle," Mizobe said. The company doesn't plan a spending spree on more staff or fancier offices, said the CEO, who'd previously been a tech engineer at JPMorgan. Mizobe doesn't plan to offer shares in Pocketpair on publicly traded markets.

The CEO isn't confident that Pocketpair can create another game as wildly popular as Palworld, which had more than 2 million people simultaneously playing at one point, rivaling the biggest and best titles on PC. But he's sure about the winning recipe for games today.

"Games are most fun when playing with friends," Mizobe said. "A game without a multiplayer mode just doesn't feel right in the era we live today."

That's the recipe that more devs are gonna start chasing. Which is refreshing to me if it brings an end to this overly cinematic nonsense. Oh, and I'm pretty damn sure we won't see Palworld on a Nintendo platform lol

I suppose you would be correct on that point.

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hardwenzen

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#4  Edited By hardwenzen
Member since 2005 • 39410 Posts

No shit. It looks like a student project made during the summer vacation. I do like ceo's mentallity about their success, tho. Also LOL at @tdkmillsy thinking its not coming to the ps4 and ps5🤡🤡🤡🤡What a goofball.

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GhostOfGolden

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#5 GhostOfGolden
Member since 2023 • 2588 Posts

@Pedro said:

Wasn't this game on Game Pass?😏

Well yeah. Low budget games and Game Pass go together like peas and carrots.

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Pedro

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#6 Pedro
Member since 2002 • 70024 Posts

@ghostofgolden said:
@Pedro said:

Wasn't this game on Game Pass?😏

Well yeah. Low budget games and Game Pass go together like peas and carrots.

Yep! Like Lies of P, Plagues Tale, Yakuza, Persona etc.😏

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#7 DaVillain  Moderator
Member since 2014 • 56281 Posts

I can see Palworld coming to Nintendo Switch and opening the doors for long time PokeFans who is looking for a successor like style.

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Mesome713

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#8 Mesome713
Member since 2019 • 7223 Posts

It was fun while it lasted. But it didnt last long.

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BenjaminBanklin

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#9  Edited By BenjaminBanklin
Member since 2004 • 11195 Posts

@davillain said:

I can see Palworld coming to Nintendo Switch and opening the doors for long time PokeFans who is looking for a successor like style.

I see Nintendo doing the exact opposite

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#10  Edited By navyguy21
Member since 2003 • 17453 Posts

They should remake Craftopia of j the Palworld engine and style.

Underrated game that never got finished before they moved to Palworld. Art style was tough to deal with at times

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DaVillain

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#11 DaVillain  Moderator
Member since 2014 • 56281 Posts

@BenjaminBanklin said:
@davillain said:

I can see Palworld coming to Nintendo Switch and opening the doors for long time PokeFans who is looking for a successor like style.

I see Nintendo doing the exact opposite

I would think GameFreak be the one's to slamming the doors than Nintendo😅

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WitIsWisdom

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#12  Edited By WitIsWisdom
Member since 2007 • 9582 Posts

Always glad to see smaller games (relatively speaking) do so well.

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Mesome713

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#13 Mesome713
Member since 2019 • 7223 Posts

Im surprised it cost 7 million, all they did was copy and steal assets.

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hardwenzen

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#14 hardwenzen
Member since 2005 • 39410 Posts

btw are we getting a pokemon game this year? I really want to see some extreme drama like the last meme game they launched.

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#15 Last_Lap
Member since 2023 • 6435 Posts

@mesome713 said:

Im surprised it cost 7 million, all they did was copy and steal assets.

They did? why has Nintendo not taken them to court then?

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Litchie

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#16 Litchie
Member since 2003 • 34699 Posts

Yeah, it does look terrible.

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BenjaminBanklin

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#17 BenjaminBanklin
Member since 2004 • 11195 Posts

@last_lap said:

They did? why has Nintendo not taken them to court then?

Because they don't make emulators

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uninspiredcup

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#18 uninspiredcup  Online
Member since 2013 • 59186 Posts

With success comes greedy bastard syndrome.

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#19  Edited By TheEroica  Moderator
Member since 2009 • 22837 Posts

I will forever root for low cost games to trounce the higher priced competition. It means the developers aren't hiding behind anything but player engagement and gameplay.... Look at Vampire Survivors. A more engaging game with longer legs than anything Sony or Microsoft has produced in years and it requires one button to play.

I've not tried Palworld, but it breathes hope into smaller developer teams that if they stick to quality gameplay experiences gamers will reward them...

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#20 Elaisse
Member since 2012 • 651 Posts

This game spanks sony's IPs in sales. It takes Sony 250m, long ass time, loads of discounts and PS+ giveaways to get pal world kind of numbers.

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Miquella

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#21 Miquella
Member since 2022 • 760 Posts

These guys are swimming in money

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#22 dabear
Member since 2002 • 8875 Posts

@Pedro said:

Wasn't this game on Game Pass?😏

yeah... I thought the narrative was that "studios can't make money on Game Pass"?

Isn't that what the now-disgraced Moon Studios CEO said a week or two ago?

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#23  Edited By Jag85
Member since 2005 • 19643 Posts

15 million copies at $30 each = $450 million revenue

That's 64x return-on-investment.

This could very well be the most profitable game of this generation.

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#24 tdkmillsy
Member since 2003 • 6053 Posts

Another much in demand game on GamePass

The service that keeps on delivering what gamers want.

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hardwenzen

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#25 hardwenzen
Member since 2005 • 39410 Posts

@tdkmillsy said:

Another much in demand game on GamePass

The service that keeps on delivering what gamers want.

Bu bu bu but its not coming out on the ps4 and ps5🤡🤡🤡🤣🤣🤣🤡🤡🤡

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#26 tdkmillsy
Member since 2003 • 6053 Posts

@hardwenzen: bu bu but it's a game that has no legs and will soon be forgotten.

You desperate little child that swaps and changes to try and stay relevant.