The face-scan mocap shit is really annoying. And will only get worse with UE5 and what not.
Soulless.
Exactly, everyone's always talking about AI but nobody even brings up the fact mocapping takes away the good honest labor that a animator used to do to make cutscenes.
Years from now people will still remember seeing the likes of Jak and Daxter or Sly Cooper in a cutscene, but they won't remember the name of this lovely little lady.
Not wholly against it or anything, it has it's place.
But (as a shitty example) remember when CGI was starting to get used? Movies like Jurrasic Park and Terminator 2 using it sparingly and well?
Now it's just like, the lazy, easy to go for any shit. To the point when go to watch a movie now, shit like Disney, even for basic sets won't bother using basic sets.
That's what this reminds me of, it's more realistic, it's easy, so they will shit this out in an endless loop with more dumbass cutscenes to show off the thing that is no longer impressive.
wdym he is supposed to look intimidating doesnt he?
As for CGI, there's only two CGI scenes I ever liked:
The panning battle scenes in LOTR
Yoda jumping around in Episode 2
For everything else give me practical effects. They've always looked more real and they'll always look more real.
Yea not sure agree with this take. Like, even Yoda, the fight with Palpatine looked miles better. But that's whatever.
Point is overuse it now even when contextually no requirement. Even basic shit like squibs, a little bag that pops with fake blood, can't even be arsed doing that shit anymore.
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