E3 Newcomer: Yahoo! Games gets a tune-up
New Games GM Geoff Graber places his bets on core gamers, multiplayer gaming, bridging the mobile-to-PC gauntlet, and poker. With more than 20 million gamers, he's hoping for a sure ...
New Games GM Geoff Graber places his bets on core gamers, multiplayer gaming, bridging the mobile-to-PC gauntlet, and poker. With more than 20 million gamers, he's hoping for a sure ...
Microsoft CEO says the next generation belongs to the 360, pledges to turn fast break to launch into long-term win.
Electronic Arts raised the bar by adding Hollywood heavyweight John Milius to its Medal of Honor team. We ask the iconoclastic wordsmith how he's taken to the role.
DaimlerChrysler marketing boss says online is king, and he's come to E3 looking for games good enough for his ads.
Two years in the making, Grand Theft Auto designer David Jones is back with a new game. Seat belts recommeded.
Analysts come clean on what the next-gen box from Microsoft means for gamers and the industry.
Quarter-on-quarter revenues for the Area 51 publisher stall; John Singleton-directed gangster game delayed.
$1.4 billion earnings tally for FY2005 a record for the publisher; company banks $138 million in profit.
The Tekken publisher has enlisted Charlie Brown, Atomic Betty, and Hello Kitty to go after younger gamers--Lujan tells the story behind the strategy.
MX vs. ATV Unleashed punishes the competition in the most recent quarter; full-year profit up 75 percent.
After prepping investors for the worst, EA delivers quarterly revenues close to adjusted guidance; Sims and NFS sell well, but full-year profits sink. CFO calls quarter "an earnings disappointment."
Two Japanese institutions will become one in September; new holding company to rank only behind Sammy Sega in size.
Electronic Arts sets it sights on mobile games' sweet spot (aka, revenues). The man at the top of those efforts tells us what it's going to take to succeed.
Parties settle long-standing beef out of court, because as of August, VUG will no longer distribute any Valve titles, and cybercafe rights revert to the developer.
Alice creator's first project since relocating to Hong Kong will be a comedic actioner sending up the West's "fear culture."
Asheron's Call developer in "strategic partnership" with online game operator in China; Shanda will also lend development chops to Turbine games in that market.
Lorne Lanning explains how his quirky, creative, and somewhat elusive development studio is refocusing on computer animation for TV and film.
Xbox marketing boss tells why the new console gets its first unveiling on MTV--and what Microsoft is saving for E3.
Goldman Sachs says it expects Microsoft's next-gen console to arrive in force this year--perhaps as early as October--for under $300.
In-game ad network founder hopes to make games an attractive buy for brands weaned on TV and other traditional media. Says Davis: The times are a changin'.
T-Mobile, Coke, Universal Music Group among brands on board dynamically served ad network.
Scottish developer finds itself in authentic state of emergency; closes doors, lays off staff, seeks buyer.
Russia's largest game developer cashes in; Ener1 Group pays $10 million to acquire Silent Storm developer.
PSP adds $150 million to Sony coffers in seven days; performance noted as good, not great by analysts.
Huge block of shares commits to onetime rival's advances; Elevation Partners' cash offer reportedly on the ropes.
Venture-capital fund takes ownership of almost half the Colin McRae publisher; Codemasters will use funds to speed development and increase global reach.
Lara's leaders Kuffeler and McGarvey keep suitors on hold as Eidos Board ponders two competing and very different offers; Elevation's line hardens.
Sales of Sony's new portable underwhelms one analyst, while another predicts eventual victory over Nintendo in the handheld space.
Gamers, the press, retailers, and publishers are all wiping their brows after last week's launch of the PSP. Hear one retailer's view of the frenzy...and of the machine's vast potential.
Does this week's injunction, halting all imports of PlayStation product, have Sony shaking, rattling, or rolling? We ask Immersion boss Victor Viegas to explain if it's game over for Sony.
Reports state all-stock offer from SCi gains backing; necessary shareholder approval seen as likely.
[UPDATE] Touting their new status as North America's largest indie shop, two game devs merge. We speak with the team.
[UPDATE] Execs from both companies meet in London to discuss rival offer to Elevation Partners' all-cash bid.
Complaint filed in federal district court seeks to pin responsibility for last week's drop in share price on corporate officers.
[UPDATE] Publisher cancels upcoming patch and subsequent support for Irrational's shooter.
Can the oft-underperforming Vivendi Universal division go from hit-and-miss to just plain hits? The game div's head of production gives us his recipe for success.
Rising from the ashes of Sammy Studios is High Moon Studios, helmed by a game biz vet who draws on a history of hits. But will it be enough to ...
But expenses take toll as company reports lower profits; Wall Street buys on the news.
The purchase of the Scarface and The Simpsons: Hit and Run shop strengthens VUG's development hand.
Lord of the Rings-inspired license no longer wrapped around VU Games' finger, MMORPG delayed one year.
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