Magicka: Wizard Wars Is a Frenetic Anti-MOBA for Fans of Chaos and Silly Hats
Paradox North has turned Magicka into a competitive multiplayer game that focuses on action, speed, and setting wizards on fire.
Paradox North has turned Magicka into a competitive multiplayer game that focuses on action, speed, and setting wizards on fire.
Members of Arkane Studios describe some of the biggest changes Dishonored underwent during development.
We ask a handful of developers to explain how their games were inspired by material outside the world of video games.
New console to use Gaikai cloud technology to output games to Sony handheld; Sony promises streaming options for legacy titles.
The wait is over. It's time to dig into Bungie's ambitious successor to Halo.
Why Sam Fisher's latest adventure is a far more interesting game than early demos might suggest.
Middle Manager of Justice project lead Kee Chi explains how his team is testing the waters of free mobile games.
Why TT Games doesn't need an official movie tie-in to have fun with Hollywood.
How a series long dominated by alien-killing machismo flashes a slightly different side.
Check out new video demos for Europa Universalis IV and March of the Eagles--two games that look similar but play quite differently.
Shaun McInnis shares his thoughts on why Liberation came so close to greatness, and his hopes for what's to come.
Ubisoft's upcoming shooter is blending genres one shark hunt at a time.
The surprising stylistic change in Capcom's latest sci-fi shooter.
Straight from Tokyo, here's some gameplay and a few thoughts on MGS: Social Ops.
Insomniac CEO Ted Price talks Fuse, escaping the ghost of the PlayStation 2, and the state of single-player-only games.
The co-op shooter formerly known as Overstrike shows Insomniac branching out with its strengths firmly in mind.
How a joke led to Warren Spector learning something new about his own game.
Shaun ventures to The International during PAX and comes away with a newfound appreciation for competitive gaming.
How the latest project from Capybara Games pays its respect to the past without being handcuffed by it.
Shaun checks out a pair of indie games that paint an entertaining (if slightly terrifying) picture of parenthood.
How Turn 10 and Playground Games are looking to blend two genres that don't always go well together.
This action RPG tells the story of unlikely friends...and also werewolves.
After spending some hands-on time with God of War: Ascension, here's what we think of a few immediately noticeable changes.
Daniel Craig boards a time machine and ventures back to five classic Bond stories, plus Skyfall.
We check out a crazy new MMO game that promises a sandbox world of player-controlled politics.
This transit sim lets you live out the fantasy of showing up your local government.
Shaun stress-tests the Far Cry 3 sandbox to see if it can accommodate his unique brand of madness.
Crytek debuts a new multiplayer mode that puts an interesting twist on survival.
Why Connor's adventure at sea is one of the most exciting additions to this sequel.
Rare alum Martin Hollis talks about the eleventh-hour addition of multiplayer and potential light-gun support.
This week is all about quests!
A few tips for getting the hang of Valve's free animation program.
Shaun dissects the MGS series to share his thoughts on what should and shouldn't carry over to MGS5.
This week on the show: Games of Thrones! Playable skeletons! Other stuff!
Take a video tour through the crazy strategy and action games coming to PC from Paradox Interactive.
Comic-Con 2012: Things move quickly in Assassin's Creed III's new co-op mulitplayer mode: Wolfpack.
How our long-held opinions of certain games don't always stand the test of time.
We've got a bit of a Harry Potter thing going on this week. We've also got some exploding ogres.
Veteran Nintendo producer reflects on the state of New Super Mario Bros. and why touch-screen controls are being kept to a minimum on the Wii U.
We're back with another episode, and it may or may not involve floating demon skulls, squeaky toys, and dilapidated cars.
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