The last Tony Hawk's game on ps2 feels and looks as recycled paper - harsh and grey.

User Rating: 7 | Tony Hawk's Proving Ground PS2
I'm a big fan of Tony Hawk's series, it put me on board, plugged me to Bad Religion and forced to buy a console. I loved that style of game-play and never seen it in any other game it'slike their trademark. I'm be glad if they just stick to THPS4 formula, which combined colorful and imaginable maps with almost ideal game-play.
But someone have tried to make the game more realistic, which is absurd, cause it's pure arcade in the shell. With no aportunity to change it core they painted outside with gray tones, added campaignlike career and transferred action to city streets. It was a fresh idea in THUG, but here it presented much worse with no solid story line or sequence. All happened too random and out of place.
From the very begining the game challenges you with some hardcorestuff and u feel incompetent beating no over the amature score.
Three different careers are poorly made, with cut-scenes captured from actual 360/ps3 gameplay.
But u can still play in classic arcade mode, which is very conviniatly activates throw arcade machines on the level transfering you right into action with no loading time, which is great,
You also can beat few of the streat challenges such as longest manual, hitting all pieces in one combo and e.t.c.
The game is kinda buggy, which disturb: camera with no reason may take a god awful angle, tricks in nail the trick may be spelled wrong, i heard even of some crashes bu never engaged one.
Still it's Tony Hawk and it delivers familiar game-play, which has no analogs and which some of the people (like me) finds great, even in not so great game.