Who is the most influential person in gaming, now or in the past?

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killeryoda85

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#1 killeryoda85
Member since 2006 • 499 Posts

My vote would have to go to Shigeru Miyamoto. I just think his vision and imaginitive design work is remarkable. A true 'legend' of gaming.

Who do you think?

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Gen-Gawl

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#2 Gen-Gawl
Member since 2004 • 3925 Posts
my vote would go to Miyamoto as well.
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Robio_basic

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#3 Robio_basic
Member since 2002 • 7059 Posts
I don't think it's even open to debate. Miyamoto. No one else has had his level of success and influence for 2 decades.
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Freddy_K_412

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#4 Freddy_K_412
Member since 2007 • 435 Posts
Miyamoto.
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XaosII

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#5 XaosII
Member since 2003 • 16705 Posts

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

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Robio_basic

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#6 Robio_basic
Member since 2002 • 7059 Posts

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

XaosII

Are you familiar with the 2D platformer and the 3D platformer?

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Gamefan1986

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#7 Gamefan1986
Member since 2005 • 1325 Posts
That's tough, but I'd have to give it a 3-way tie between Ralph Baer, Nolan Bushnell, and Shigeru Miyamoto, with maybe a slight edge to Shigsy, but really, all 3 of these figures are equally important to the industry and it either wouldn't be the same or wouldn't exist if it weren't for these 3, which is why I think it should remain a 3-way tie.
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Funkyhamster

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#8 Funkyhamster
Member since 2005 • 17366 Posts
Pretty much Miyamoto, since the NES (and his games) pretty much started modern gaming...
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creepy_mike

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#9 creepy_mike
Member since 2007 • 1092 Posts

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

XaosII

I'm afraid I disagree. Miyamoto essentially defined 2D and 3D platforming with Mario, as well as top-down adventures and RPGs with Legend fo Zelda. These basic formats have been used over and over to the point that nearly every game for the past 20 years owes atleast something to him.

As far as I know (which, granted, isn't much) Carmack's work has more to do with graphics innovation than actual gameplay templates, bar FPS's to which his influence is positively essential.

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XaosII

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#10 XaosII
Member since 2003 • 16705 Posts
[QUOTE="XaosII"]

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

Robio_basic

Are you familiar with the 2D platformer and the 3D platformer?

Are you familiar with almost every 3D game ever made?

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XaosII

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#11 XaosII
Member since 2003 • 16705 Posts
[QUOTE="XaosII"]

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

creepy_mike

I'm afraid I disagree. Miyamoto essentially defined 2D and 3D platforming with Mario, as well as top-down adventures and RPGs with Legend fo Zelda. These basic formats have been used over and over to the point that nearly every game for the past 20 years owes atleast something to him.

As far as I know (which, granted, isn't much) Carmack's work has more to do with graphics innovation than actual gameplay templates, bar FPS's to which his influence is positively essential.

So Miyamoto defined the standards for platforming. Carmack pretty much defined the rendering of 3D for games in real time - something that would not have been possible to make, say, Super Mario 64, without. His work is hardly limited to FPS games - carmack is a programmer, not a game designer.

Miyamoto games has required the work of Carmack's ideas. Carmack hasnt needed the influence of Miyamoto to make his works.

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Gamefan1986

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#12 Gamefan1986
Member since 2005 • 1325 Posts

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

XaosII

Well, he almost single handedly revived a dead industry while at the same time creating the most enduring and successful characters and franchises in the industry's history, while influenencing almost every game designer since with designs that have since become basically the modern framework for just about every genre Miyamoto has worked in.

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creepy_mike

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#13 creepy_mike
Member since 2007 • 1092 Posts
[QUOTE="Robio_basic"][QUOTE="XaosII"]

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

XaosII

Are you familiar with the 2D platformer and the 3D platformer?

Are you familiar with almost every 3D game ever made?

I think most of us are familiar with both. Both men are extremely influential figures in gaming but whether or not one is more important does not competely discount the influence of the other. Your total dismissal of Miyamoto is still rather unfounded.

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XaosII

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#14 XaosII
Member since 2003 • 16705 Posts
[QUOTE="XaosII"]

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

Gamefan1986

Well, he almost single handedly revived a dead industry while at the same time creating the most enduring and successful characters and franchises in the industry's history, while influenencing almost every game designer since with designs that have since become basically the modern framework for just about every genre Miyamoto has worked in.

Ehmm... Maybe for console games, but his influence in the PC market is really very little. I'd say even without nintendo, not much would have ever changed in the PC gaming market of things, and its really the segment i care most about.

So, no, i disagree. Carmacks works has been applied to both the PC and consoel gaming markets.

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kman3002

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#15 kman3002
Member since 2006 • 1440 Posts
I would have tosay Shigeru Miyamoto.
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XaosII

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#16 XaosII
Member since 2003 • 16705 Posts
[QUOTE="XaosII"][QUOTE="Robio_basic"][QUOTE="XaosII"]

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

creepy_mike

Are you familiar with the 2D platformer and the 3D platformer?

Are you familiar with almost every 3D game ever made?

I think most of us are familiar with both. Both men are extremely influential figures in gaming but whether or not one is more important does not competely discount the influence of the other. Your total dismissal of Miyamoto is still rather unfounded.

I think how most people overrate his influence is also unfounded. They only pick him largely because they like his games, not by actually looking at the bigger picture and realizing what he has and hasnt contributied to gaming.

If you are asked, "whos your favorite game developer" or "who's the most inspirational video gamedeveloper" or "Who do you think is the biggest name in gaming," I think Miyamoto is a perfectly acceptable answer. But who's the most influential? While thats definitely an answer based on opinion, it strikes me as odd how "clear" the answer of Miyamoto is. Are people picking him mostly because of his influence or mostly because they just like his games?

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AdrianWerner

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#17 AdrianWerner
Member since 2003 • 28441 Posts
Depends, if you take in account whole market then Miyamoto, he bassicaly ressurected whole console market. If you look at software only though (ie...which dev's creations most people have ripped off/how many games are using his designs) then it's Richard Garriot, as he not only created RPG genre, but shaped bassicaly every type of it. Every single game from RPG genre is ripping Ultima in one way or another
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Gamefan1986

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#18 Gamefan1986
Member since 2005 • 1325 Posts
[QUOTE="Gamefan1986"][QUOTE="XaosII"]

I fail to see whats influential about Miyamoto in the gaming industry.

John Carmack is significantly more important as a influential person in the gaming industry because his work gets applied to most games in the future and has a direct improvement to the games. Miyamoto just does his own thing thats rarely applicable to other games.

XaosII

Well, he almost single handedly revived a dead industry while at the same time creating the most enduring and successful characters and franchises in the industry's history, while influenencing almost every game designer since with designs that have since become basically the modern framework for just about every genre Miyamoto has worked in.

Ehmm... Maybe for console games, but his influence in the PC market is really very little. I'd say even without nintendo, not much would have ever changed in the PC gaming market of things, and its really the segment i care most about.

So, no, i disagree. Carmacks works has been applied to both the PC and consoel gaming markets.

I never even mentioned the PC market. Either way, I still think the answer to the topic question is a 3-way tie between Ralph Baer, Nolan Bushnell, and Miyamoto.

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someone6669

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#19 someone6669
Member since 2006 • 252 Posts

I will have to go with John Carmack as well. As much as I respect Miyamoto, Carmack's innovation in Wolf3D and Doom was incredible both from technological point of view and a gameplay point of view. Without Carmack, games would never have been as they are today.

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Gamefan1986

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#20 Gamefan1986
Member since 2005 • 1325 Posts
Wow, I'm shocked I'm still the only person so far that has even mentioned Ralph Baer, or even Bushnell.
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RustyScrew

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#21 RustyScrew
Member since 2007 • 78 Posts

For now, I would have to say Jade Raymond. She shows that even women can be beautiful and still totally make video games.

For the past, I'm with Miyamoto.

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killeryoda85

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#22 killeryoda85
Member since 2006 • 499 Posts

i think that the PC market and home console market are seperate entities. Its unfair to compare the two. I think i should have specified the console market as i have never been into PC gaming.

Lets take Shigsy...Nes, Gameboy, Snes, N64, Gameboy Advance,Gamecube, Nintendo DS,Wii. Thats quite a timeline of development!

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XaosII

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#23 XaosII
Member since 2003 • 16705 Posts

i think that the PC market and home console market are seperate entities. Its unfair to compare the two. I think i should have specified the console market as i have never been into PC gaming.

Lets take Shigsy...Nes, Gameboy, Snes, N64, Gameboy Advance,Gamecube, Nintendo DS,Wii. Thats quite a timeline of development!

killeryoda85

How does the market being different have anything to do with the fact that Carmack's work has been influential to both?

Seperating them due to semantic is really, really weak, when it has no bearing on the works done by either Miyamoto or Carmack. They are all gaming platforms.

Are you going to deny Miyamoto's work on handheld/sportables because they arent a console? That sounds a bit silly to me.

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Hell_Dude

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#24 Hell_Dude
Member since 2005 • 1215 Posts
Sam Houser and Dan Houser (R*) .
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killeryoda85

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#25 killeryoda85
Member since 2006 • 499 Posts
[QUOTE="killeryoda85"]

i think that the PC market and home console market are seperate entities. Its unfair to compare the two. I think i should have specified the console market as i have never been into PC gaming.

Lets take Shigsy...Nes, Gameboy, Snes, N64, Gameboy Advance,Gamecube, Nintendo DS,Wii. Thats quite a timeline of development!

XaosII

How does the market being different have anything to do with the fact that Carmack's work has been influential to both?

Seperating them due to semantic is really, really weak, when it has no bearing on the works done by either Miyamoto or Carmack. They are all gaming platforms.

Are you going to deny Miyamoto's work on handheld/sportables because they arent a console? That sounds a bit silly to me.

All im saying is that when making this topic, i was thinking about home consoles, not PC's. And to be honest, i dont think im in a good position to comment on PC dev's as i dont use a PC for gaming. (Digging myself a hole here, lol)

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UpInFlames

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#26 UpInFlames
Member since 2004 • 13301 Posts

If you look at software only though (ie...which dev's creations most people have ripped off/how many games are using his designs) then it's Richard Garriot, as he not only created RPG genre, but shaped bassicaly every type of it. Every single game from RPG genre is ripping Ultima in one way or anotherAdrianWerner

I agree, and I would add Will Wright. His work has influenced a myriad of games such as Civilization and Animal Crossing.

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Gamefan1986

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#27 Gamefan1986
Member since 2005 • 1325 Posts
[QUOTE="killeryoda85"]

i think that the PC market and home console market are seperate entities. Its unfair to compare the two. I think i should have specified the console market as i have never been into PC gaming.

Lets take Shigsy...Nes, Gameboy, Snes, N64, Gameboy Advance,Gamecube, Nintendo DS,Wii. Thats quite a timeline of development!

XaosII

How does the market being different have anything to do with the fact that Carmack's work has been influential to both?

Seperating them due to semantic is really, really weak, when it has no bearing on the works done by either Miyamoto or Carmack. They are all gaming platforms.

Are you going to deny Miyamoto's work on handheld/sportables because they arent a console? That sounds a bit silly to me.

To be honest, I wasn't even thinking of the PC market either, which is where our difference of opinion probably comes in, because you are mostly a PC gamer, while PC didn't even enter into my thought process when thinking about this topic. Either way, I am still really befuddled that I'm the only one that has even thrown Ralph Baer's name into the hat.
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XaosII

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#28 XaosII
Member since 2003 • 16705 Posts

To be honest, I wasn't even thinking of the PC market either, which is where our difference of opinion probably comes in, because you are mostly a PC gamer, while PC didn't even enter into my thought process when thinking about this topic. Either way, I am still really befuddled that I'm the only one that has even thrown Ralph Baer's name into the hat.Gamefan1986

PC gaming or not, i dont see how Carmack's work isnt apparant, even on the console gaming front.

As for Baer, while i agree hes important, i dont put much emphasis on being the first, if the persosn doesnt have a continued effort in expanding/innovating. GTA, is most definiately not the first action sandbox game. I know thta Urban Chaos did most of what GTA did before it, and Urban Chaos was probably not the first either. Yet, GTA gets most of the credit largely because its popular, but has continued to expand and improve on it. If GTA 3 stopped at GTA 3, i wouldn't have considered it important at all, especially since Urban Chaos was already first.

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Robnyc22

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#29 Robnyc22
Member since 2007 • 1029 Posts
Miyamoto...hands down.
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UpInFlames

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#30 UpInFlames
Member since 2004 • 13301 Posts

GTA, is most definiately not the first action sandbox game. I know thta Urban Chaos did most of what GTA did before it, and Urban Chaos was probably not the first either. Yet, GTA gets most of the credit largely because its popular, but has continued to expand and improve on it. If GTA 3 stopped at GTA 3, i wouldn't have considered it important at all, especially since Urban Chaos was already first.XaosII

Urban Chaos was still preceeded by Grand Theft Auto. Rockstar North simply brought that same concept into 3D with Grand Theft Auto III. Besides, Rockstar North (back then known as DMA Design) made two 3D sandbox action games in 1998 - Body Harvest and Space Station Silicon Valley.

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GodModeEnabled

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#31 GodModeEnabled
Member since 2005 • 15314 Posts
Oh you youngins, here is the greatest man in gaming- behold the father of the videogame rpg!  Richard Garriot
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Gamefan1986

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#32 Gamefan1986
Member since 2005 • 1325 Posts

[QUOTE="Gamefan1986"] To be honest, I wasn't even thinking of the PC market either, which is where our difference of opinion probably comes in, because you are mostly a PC gamer, while PC didn't even enter into my thought process when thinking about this topic. Either way, I am still really befuddled that I'm the only one that has even thrown Ralph Baer's name into the hat.XaosII

PC gaming or not, i dont see how Carmack's work isnt apparant, even on the console gaming front.

As for Baer, while i agree hes important, i dont put much emphasis on being the first, if the persosn doesnt have a continued effort in expanding/innovating. GTA, is most definiately not the first action sandbox game. I know thta Urban Chaos did most of what GTA did before it, and Urban Chaos was probably not the first either. Yet, GTA gets most of the credit largely because its popular, but has continued to expand and improve on it. If GTA 3 stopped at GTA 3, i wouldn't have considered it important at all, especially since Urban Chaos was already first.

So what you are saying is basically being the inventor of videogames isn't influential to videogames? Bushnell practically started the home console business when he was head of Atari, and Miyamoto did all those things I mentioned earlier in the thread, which is why I said that the answer to the topic should probably be a 3-way tie between Baer, Bushnell, and Miyamoto rather than one person because videogames probably wouldn't exist without any one of those guys. If, in your opinion, Carmack should be up there too, then...well, OK...thats cool too.
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XaosII

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#33 XaosII
Member since 2003 • 16705 Posts
so what you are saying is basically being the inventor of videogames isn't influential to videogames? Bushnell practically started the home console business when he was head of Atari, and Miyamoto did all those things I mentioned earlier in the thread, which is why I said that the answer to the topic should probably be a 3-way tie between Baer, Bushnell, and Miyamoto rather than one person because videogames probably wouldn't exist without any one of those guys. If, in your opinion, Carmack should be up there too, then...well, OK...thats cool too. Gamefan1986

I clearly acknowledged Baer's contribution. Im just saying, being the first, but then not continuing to expand/improve on it in other significant ways, doesnt count much in my book.

Xerox made the first graphical interface for computers. Today, most people dont see Xerox as anything special on the research and development of the GUI, because they havent contributed anything much to it since. How much credit does Xerox deserve when major breakthroughs in user interface have been done by everyone, except them? Being first and letting others expand on it without much or any contribution isnt something i think counts for much.

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juradai

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#34 juradai
Member since 2003 • 2783 Posts

Oh you youngins, here is the greatest man in gaming- behold the father of the videogame rpg!  Richard GarriotGodModeEnabled

You beat me to it, sir. You know good ole Rich would have been great on a box of Wheaties. Just look at that confident stance with the fire background erupting behind it. That's not the only time I have seen him make that pose. That just exudes powerful influence.

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GodModeEnabled

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#35 GodModeEnabled
Member since 2005 • 15314 Posts
Yes sir Juradai he is the man as far as im concerned. Problem is though all kids talk about these days are their teabaggin fragfests in Halo or emo sob story Final Fantasys! Phaaaw. Back in my day we needed torches to see in our dungeons, drew our own maps and rolled character stats for an hour or more to get a good strong character! Long live Lord British!
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dchan01

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#36 dchan01
Member since 2002 • 2768 Posts
Roberta Williams had a profound effect on the industry for a long time. Hopefully it will have long lasting effects and eventually usher in a return of the "thinking man's" game.
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m3ss

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#37 m3ss
Member since 2004 • 1163 Posts
Miyamoto for sure. Kojima gets honorable mention.
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RyanM

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#38 RyanM
Member since 2002 • 297 Posts

It's definitely fun to read your comments, I'll jump in and say I like the opinion of the three way tie. To the gentleman that keeps talking about how Carmack wasn't influenced by Miyamoto, you should pick up any of the books out there that describes what was one of the first things technical hurdles Carmack ever challenged himself with and then look at one ofhis first games, Commander Keen.

Later ya'll, Ryan

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klusps

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#39 klusps
Member since 2005 • 10386 Posts
I would say Miyamoto, without him console gaming wouldn't even exist. He saved the console gaming industry when he introduce his innovational characters and gameplay.
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jus2nyce

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#40 jus2nyce
Member since 2005 • 1574 Posts
I see Tom Clancy somewhere; does he even supervise his game development nowadays? Or is he just happy his name get slapped onto a product and he gets his fair share of the monies?
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killeryoda85

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#41 killeryoda85
Member since 2006 • 499 Posts

hmmmm, Tom Clancy is an author first and foremost, so im not sure he counts. Its like saying George Lucas because he created Star Wars!

Id give mention to Kojima, although i think Metal Gear has lost its edge with all the other games in the genre now available. Certianly influential in his own right though.

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#42 Dopemonk736
Member since 2006 • 2731 Posts

John Carmack, his work has influenced the pc gaming and console gaming markets, while miyamoto's works have only influenced console gaming and platformers. He might have revived the industry, but that doesn't mean he's influencing anybody with his work.

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rragnaar

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#43 rragnaar
Member since 2005 • 27023 Posts
While I agree it is a hands down victory for Shigeru Miyamoto, love him or hate him, Ken Kutaragi and the CD based games of the Playstation sure had a massive influence on the kinds of games we play today.  Granted you wouldn't have Krazy Ken without Shigeru and Nintendo.  Can I get a shoutout for Ken and Roberta Williams??  I suppose they can't be that influential since those kinds of games are extinct... but I love some King's Quest.
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#44 Thornscar
Member since 2003 • 689 Posts

Clifford Bleszinski, He is most famous for his continuing hand in the development of the Unreal franchise. lead game designer on the game Gears of War for the Xbox 360. And hes only 32 years old!

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rragnaar

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#46 rragnaar
Member since 2005 • 27023 Posts
I see Tom Clancy somewhere, does he even supervise the his game development nowadays? Or is he just happy his name get slapped onto a product and he gets his fair share of the monies?jus2nyce

I think he is as involved in his games as Madden... except Madden might do some voicework... so, yeah I think Clancy just gets a nice paycheck.  Maybe I'm wrong.
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Poshkidney

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#47 Poshkidney
Member since 2006 • 3803 Posts
Tim schaffer the first person to put proffesinal vioce actors in a game and is know for taking risks
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killeryoda85

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#48 killeryoda85
Member since 2006 • 499 Posts

[QUOTE="jus2nyce"]I see Tom Clancy somewhere, does he even supervise the his game development nowadays? Or is he just happy his name get slapped onto a product and he gets his fair share of the monies?rragnaar

I think he is as involved in his games as Madden... except Madden might do some voicework... so, yeah I think Clancy just gets a nice paycheck. Maybe I'm wrong.

I agree. I think people like Madden and Woods just go to a studio for the day, do some voice work and get the payout for the likeness. I cant see Tiger in an animation studio, perfomring the moves and having a hand in its development some how!

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nopalversion

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#49 nopalversion
Member since 2005 • 4757 Posts

Sandbox games and RPGs, huh? Surprised no-one remembers Mike Singleton. Lords of Midnight and Midwinter. What about David Braben and his Elite? And where would the turn-based strategy/management genre be without Sid Meier? Totally agree about Garriott, Carmack, the deranged Bushnell and Miyamoto. On the other hand, there's no point arguing about their contribution, they jumped on board long after the videogame industry started taking shape.

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killeryoda85

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#50 killeryoda85
Member since 2006 • 499 Posts
What are peoples views on Peter Moore? He's been round the block a few times!