Wanna rephrase?Vandalvideo
alright, so youre ok with a game set in a world with heavy 50's undertones having lasers, super computers, autonomous robots, hulking suits of power armor, but mutants that do something other than gibber and look ugly (and carry around laser cannons) is NOT ON? fallout, as a rule of thumb, is known to take heavy liberties when it comes to mutants anyway. ghouls are sterile, yet they live for hundreds and hundreds of years. FEV mutations and experiments, genetically engineering and creating super mutants, borders on the fantastical. i dont see how mutants shooting lasers from their hands is too much different than mutants shooting laser cannons and having biomechanical implants. also, theres people with psychic abilities in fallout 2 which came from being 'dipped' in FEV experiments, which is hardly 'grounded' and also leads to explanations of engineered mutants with 'strange powers' in fallout 3.
regardless of percieved 'stances', the brotherhood of steel are in the game, and youre totally gonna be able to rock out in power armor. did anyone really care about them for any other reason? were there any real brotherhood of steel characters that stood out and meant anything? admit it, you joined them for the sweet armor, stole their heavy weaponry, and proceeded to kill every last one of them, just like everyone else :P besides, its all explained why they are different: theyre an independant sect on the completely opposite side of the country with zero influence or aid from other brotherhood sects. there are even dissenters that have formed a more purist brotherhood regime in the game. this deepens the canon, and allows the games themes to be deeper as a consequence. youre against enriching the canon too?
the ability to kill super mutants at lvl 2 doesn't ruin the fact you get to see your enemies explode in glorious gore.
from what ive seen, the characters populating the fallout 3 world are both as real simultaneousely overblown as in the previous games. im pretty sure an enterprising american with a heavy accent who wants you to blow up a town with a nuke so he can use the irradiated land for profit, and slimy slavers wanting you to steal the constitution so they can ply their trade legally qualifies as dark humour, especially in the way theyre excecuted.
that dogmeat appeared in fallout 2 in the state he was in already defies logic. it was 80 years between fallout 1 and 2, for crying out loud. the mere presence of dogmeat in fallout 3 is a nostalgic nod to the previous games, fallout canons ONLY recurring character.
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