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edeasknight

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#1 edeasknight
Member since 2004 • 1222 Posts
talk about taking liberties with an established franchise. cautiousely optimistic is the order of the day here.
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edeasknight

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#2 edeasknight
Member since 2004 • 1222 Posts
saboteur for the commodore 64. yeah, i went there.
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edeasknight

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#3 edeasknight
Member since 2004 • 1222 Posts
all old games deserve nostalgia for personal reasons. for critical reasons, however, flat out denial seems to be the order of the day for most people when it comes to these games. especially ff7 -.-
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edeasknight

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#4 edeasknight
Member since 2004 • 1222 Posts
[QUOTE="BreakingPoint8"]

Old, and still not interesting as the game looks like crap.

VG247: Why choose to lead on the PS3?

Mark Randell: Very simple reason: Ghostbusters is the property of Sony Pictures.

lol...

Dante2710

:lol: do i smell some butt kissing? ohjh yes i do

i think it was a pretty funny joke. something the interviewer would definitely not expect to hear, but still true all the same.

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#5 edeasknight
Member since 2004 • 1222 Posts
[QUOTE="aka_aj03"][QUOTE="xTHExJUICEx"]

Hey actually pulled this out of his butt yet again...

"Story and characters are embarrassingly bad"

Why does he keep expecting great stories from games that arent meant to have one?

EuroMafia

I don't know what the hell he was expecting to pull out... a whole freaken Metal Gear Saga out of the puzzle game. I can't believe this. It a puzzle game... and it should be review like a puzzle game.... look at echochrome for the ps3... ign did it right, they review the game like a puzzle game- nothing more-nothing less.

I lol'd, I wasn't expecing boom box to have an amazing story.

the funny thing is, conisdering the direction the story and and characters are played into the game, the story and characters would probably be pretty amazing to its target audience. if you sat a little kid and their parent down with boom blox and ask them what they liked about it, i bet the mittens kittens would rank as one of the top reasons :P

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edeasknight

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#6 edeasknight
Member since 2004 • 1222 Posts
blu-ray
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edeasknight

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#7 edeasknight
Member since 2004 • 1222 Posts

I think it's highly, highly doubtable that you'd have a PC capable of running Mass effect and no internet connection. People are only crying out against this because they've realised they wont be able to pirate the game as they'd originally intended.Ninja-Hippo

you know that wont stop them anyway.

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#8 edeasknight
Member since 2004 • 1222 Posts

[QUOTE="sSubZerOo"] As a former WoW player, the last thing I have ever heard about WoW is having a great story line.. Most who raid for instance do it for the gear and the team work, NOT the story.. Thats just how it goes.. Grinding is still large in that game as well as other MMO's and that has nothing to do with story.. And the story isn't that deep to the likes of Baldur's Gate 2, KOTOR etc etc.. Its a different brand of rpg's.. RPg's don't neccesarly require great stories, like I said earlier Diablo 2 I and countless others played that game constantly.. Because of its addictive item system, character development, co-op play and over all action..Vandalvideo
As a currently WoW player and one who has done a lot of high end raid content, a lot of people I know play for the story. Whatever spin you want to put on it, WoW has a rich story. Just because you don't look past the glossy coasting doesn't mean its not there. The WoW story easily compares to BG2 and KOTOR, its just not force fed to you. RPGs are defined by their great stories.

i think you confuse story with setting. without the lavishly presented warcraft setting, i doubt youd be compelled by the dirivitive fantasy cut and paste that WoW (and alot of rpgs, generally) uses as story.

this goes for rpg's in general. not alot of game storys are particularly original in theme, but a compelling and interesting setting and well written characters makes alot of difference as to whether the overarching story and side storys mesh well with the world in which theyre played. fallout is a great example of this. if you take proper care in setting up where the tale takes place and who resides in it, the tale itself doesnt need to be groundbreaking to be enjoyed.

jrpgs have a completely different process for compelling story than western rpgs. in a jrpg, all you need to do is top the ridiculous plot twist in the last game the jrpg gamer played and theyll gobble it up as writing mastery. jrpgs nowadays generally rely alot on hooks and twists, rather than a cohesive setting (or cohesion of any kind :P), and they can get away with it because you are strictly playing the tale, and not as an individual (or group of individuals) in the world like in western rpgs.

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#9 edeasknight
Member since 2004 • 1222 Posts
my first impression was "hey, they didnt spell 'collide' with a 'k'"
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#10 edeasknight
Member since 2004 • 1222 Posts
more bots play maple story than humans play mgs, and robots are never wrong.