@newbpwnr: It's a small team making the best with the resources they have. You're always welcome to play any AAA title you want. No one is forcing you to play this game. It's just shortsighted to call procedural generation "lazy" when it allows indie teams to expand gameplay in other areas.
@newbpwnr: It's also extremely viable for indie developers who have teams of two people and want to maximize the enjoyment players can get out of their low-budget title that they poured blood, sweat, and tears into.
@silv3rst0rm: Side note (sorry to butt in here): check out this Shadow of the Colossus video I recently worked on when you get the chance! I've enjoyed reading your thoughts on the MHW/Destiny video, and would love if you did the same with SotC https://www.youtube.com/watch?v=CnW_YHn2tdg&t=9s
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