@last_lap said:
So you went from saying that hermits were more experienced and didn't need handholding as opposed to console gamers, to because console gamers are younger and more casual lol.
I didn't go from one thing to something else. I've been talking about the same shit, so I'm not sure what you mean.
Console gamers are often younger and more casual. It takes some effort to build and maintain PCs as opposed to consoles, and it also takes more money which is something adults have more of, which means a PC user is more often an adult than a console user. Adults are more experienced and needs less handholding than kids.
@last_lap said:
Secondly, why couldn't the dev make the pc versions different, with different control options etc to cater to this "more experienced" gaming community? maybe you should be blaming the dev not the console community.
They could, but making the same game on all platforms is both easier and cheaper. Again, rocket science, I know.
And yes, I do blame the developers for simplifying their games for consoles. I've doing that this whole conversation. You again seem to take my words for some form of insult towards console gamers.
Crysis 1, FEAR 1, Thief, Deus Ex, System Shock, strategy games and many more PC centric games all would've been different would they be designed with consoles in mind, as in they would've been simplified to fit better on simpler systems and their audience.
@last_lap said:
As for being hurt by your words, geez mate you seem to want a win and thus to pat yourself on the back. I just disagreed with your arguments, simple as that, but you take it anyway you like.
You seem to think I attack console gamers when I don't. Thinking you're a bit sensitive to the subject isn't too far-fetched to me.
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