It makes him sound like s douchebag with an exceptionally high obnoxious ego
I kind of agree but extend this to all "household name" developers or heads of studios.
So not just Kojimas, but your Peter Molyneuxs, your Sid Meiers, Randy Pritchfords, Gabe Newells, etc.
I don't like how people deify these people sometimes. Video games are art, yes, but unlike a painting or what have you where there is a singular artist, it takes a dedicated team of people working together to make these games. If someone came to my place of work and said they wanted to talk to the guy "responsible for it all" and the "lead visionary" a.) no one would really know who they were talking about, and b.) if they went to the CEO that'd be embarrassing.
@outworld222: death stranding was the biggest turd I ever played
lol, not according to metacritic nutcracker.
@uninspiredcup:
It’s not a genre it’s just a walking simulator that happens to be open world
Like MGS2 be years before people properly comprehend it.
The reason is simple: He was influential.
Millions of gamers around the world grew up playing his games. And thousands of those gamers went on to work in the game industry. And now those game industry professionals are paying their respects to the veteran who inspired them.
I kind of agree but extend this to all "household name" developers or heads of studios.
So not just Kojimas, but your Peter Molyneuxs, your Sid Meiers, Randy Pritchfords, Gabe Newells, etc.
I don't like how people deify these people sometimes. Video games are art, yes, but unlike a painting or what have you where there is a singular artist, it takes a dedicated team of people working together to make these games. If someone came to my place of work and said they wanted to talk to the guy "responsible for it all" and the "lead visionary" a.) no one would really know who they were talking about, and b.) if they went to the CEO that'd be embarrassing.
Same could be said for movies. They're also made by a team of people. But there's always a director who leads the project. Same goes for video games.
I kind of agree but extend this to all "household name" developers or heads of studios.
So not just Kojimas, but your Peter Molyneuxs, your Sid Meiers, Randy Pritchfords, Gabe Newells, etc.
I don't like how people deify these people sometimes. Video games are art, yes, but unlike a painting or what have you where there is a singular artist, it takes a dedicated team of people working together to make these games. If someone came to my place of work and said they wanted to talk to the guy "responsible for it all" and the "lead visionary" a.) no one would really know who they were talking about, and b.) if they went to the CEO that'd be embarrassing.
Same could be said for movies. They're also made by a team of people. But there's always a director who leads the project. Same goes for video games.
Exactly! And the end-result is these overhyped individuals that get egos the size of planets. The thing is, there are A LOT of creative people out there. There's a lot of people with great visions. The only difference is that "the greats" have had the opportunity.
They deserve credit, don't get me wrong...I just think it is important for us to realize they are not unique, and the only difference between them and thousands upon thousands of other creative types is a connection they made, the financial means they had, or some other extenuating circumstance. They aren't special (or rather, no more special than we are), they simply benefited from circumstances that allowed them to prosper.
The reason is simple: He was influential.
Millions of gamers around the world grew up playing his games. And thousands of those gamers went on to work in the game industry. And now those game industry professionals are paying their respects to the veteran who inspired them.
So he’s a goody trailblazer or trendsetter. Couldn’t have said it any better myself. 👍
I kind of agree but extend this to all "household name" developers or heads of studios.
So not just Kojimas, but your Peter Molyneuxs, your Sid Meiers, Randy Pritchfords, Gabe Newells, etc.
I don't like how people deify these people sometimes. Video games are art, yes, but unlike a painting or what have you where there is a singular artist, it takes a dedicated team of people working together to make these games. If someone came to my place of work and said they wanted to talk to the guy "responsible for it all" and the "lead visionary" a.) no one would really know who they were talking about, and b.) if they went to the CEO that'd be embarrassing.
People are simple and thus rely on simple things such as crediting a singular person for the creation of a multi-disciplinary and team-based endeavor.
He's an untalented weirdo who's never made a decent game.
This is false on your part, pal.
Let me break it down for you. *Weird shit and well-polished games* is what makes him unique. Kojima is a hit or a miss for me that is. I like Death Stranding and MGS4 are the only games I really enjoy...especially just MGS4 alone. I'm not much of a big fan on the other MGS games.
On topic from this point out. Hideo Kojima made great games in his career. But is mostly known for Metal Gear Solid which is an awesome franchise that tends to overshadow most of his outside work such as Death Stranding. Let me clear the Elephant in the room here, Hideo Kojima's games to me aren't as good as Zelda games, or Metroid games...but he has a unique style that suits him well enough for his fellow fans. Sadly though, Shigeru Miyamoto is more powerful than Hideo Kojima and that's saying something.
I kind of agree but extend this to all "household name" developers or heads of studios.
So not just Kojimas, but your Peter Molyneuxs, your Sid Meiers, Randy Pritchfords, Gabe Newells, etc.
I don't like how people deify these people sometimes. Video games are art, yes, but unlike a painting or what have you where there is a singular artist, it takes a dedicated team of people working together to make these games. If someone came to my place of work and said they wanted to talk to the guy "responsible for it all" and the "lead visionary" a.) no one would really know who they were talking about, and b.) if they went to the CEO that'd be embarrassing.
Same could be said for movies. They're also made by a team of people. But there's always a director who leads the project. Same goes for video games.
Exactly! And the end-result is these overhyped individuals that get egos the size of planets. The thing is, there are A LOT of creative people out there. There's a lot of people with great visions. The only difference is that "the greats" have had the opportunity.
They deserve credit, don't get me wrong...I just think it is important for us to realize they are not unique, and the only difference between them and thousands upon thousands of other creative types is a connection they made, the financial means they had, or some other extenuating circumstance. They aren't special (or rather, no more special than we are), they simply benefited from circumstances that allowed them to prosper.
While modern AAA game productions have large production crews comparable to big-budget Hollywood productions, back in the '80s and '90s, game development teams were way smaller, comparable to indie devs today. Back then, Kojima's team only had several people working on Metal Gear 1-2, Snatcher, and Policenauts, and just over a dozen people working on the first MGS. So Kojima deserves most of the credit for these works. It's only in the 2000s that his team significantly expanded in size.
What really differentiates "the greats" from others is influence. We can speculate all day about how they stumbled upon their creations, how original they really were, or what opportunities they were given. But what ultimately matters is the influence that they had on future generations and shaping history as we know it.
To use an example that illustrates this point really well: Atari's Pong was a rip-off that plagiarized the Magnavox Odyssey's Tennis game. Yet it was Atari's Pong that had a massive impact on the video game industry, not the Magnavox game it ripped-off. Ultimately, it doesn't really matter that Pong was a rip-off. What really matters is the massive influence that Pong had on future generations and shaping video game history.
I mean, he makes games that people enjoy, so of course they like him. Though I'm in agreement of disliking the weird praise for any developer tbh. I'm a Nintendo fan, but every time someone says "Daddy Sakurai", I cringe. And I agree that Sakurai is talented, like Kojima is talented, but it's still fucking cringe when they call him Daddy Sakurai.
He's an untalented weirdo who's never made a decent game.
This is false on your part, pal.
Let me break it down for you. *Weird shit and well-polished games* is what makes him unique. Kojima is a hit or a miss for me that is. I like Death Stranding and MGS4 are the only games I really enjoy...especially just MGS4 alone. I'm not much of a big fan on the other MGS games.
On topic from this point out. Hideo Kojima made great games in his career. But is mostly known for Metal Gear Solid which is an awesome franchise that tends to overshadow most of his outside work such as Death Stranding. Let me clear the Elephant in the room here, Hideo Kojima's games to me aren't as good as Zelda games, or Metroid games...but he has a unique style that suits him well enough for his fellow fans. Sadly though, Shigeru Miyamoto is more powerful than Hideo Kojima and that's saying something.
Nothing I said is false from my perspective. Nothing I've played from him has been good, fun or even serviceable.
I mean, he makes games that people enjoy, so of course they like him. Though I'm in agreement of disliking the weird praise for any developer tbh. I'm a Nintendo fan, but every time someone says "Daddy Sakurai", I cringe. And I agree that Sakurai is talented, like Kojima is talented, but it's still fucking cringe when they call him Daddy Sakurai.
TIL that Nintendo fans like saying "Daddy Sakurai"... Y'all weird AF!
But seriously, what's the context behind that?
I mean, he makes games that people enjoy, so of course they like him. Though I'm in agreement of disliking the weird praise for any developer tbh. I'm a Nintendo fan, but every time someone says "Daddy Sakurai", I cringe. And I agree that Sakurai is talented, like Kojima is talented, but it's still fucking cringe when they call him Daddy Sakurai.
TIL that Nintendo fans like saying "Daddy Sakurai"... Y'all weird AF!
But seriously, what's the context behind that?
Pretty sure people do it as a joke. When there's people complaining a lot about people doing that, the joke becomes even funnier.
I don't find the joke funny, but I do find people being angry about it amusing.
It makes him sound like s douchebag with an exceptionally high obnoxious ego
not as embarrassing as the sony fanboy reaction when he announced he was working on an xboc console exclusive.
I mean, he makes games that people enjoy, so of course they like him. Though I'm in agreement of disliking the weird praise for any developer tbh. I'm a Nintendo fan, but every time someone says "Daddy Sakurai", I cringe. And I agree that Sakurai is talented, like Kojima is talented, but it's still fucking cringe when they call him Daddy Sakurai.
TIL that Nintendo fans like saying "Daddy Sakurai"... Y'all weird AF!
But seriously, what's the context behind that?
Pretty sure people do it as a joke. When there's people complaining a lot about people doing that, the joke becomes even funnier.
I don't find the joke funny, but I do find people being angry about it amusing.
I don't see anything to get angry about. It's just cringe. As a PC gamer, I also find "PC master race" to be cringe as well.
@saint-george: I remember that lol there was a petition for it
Actual footage of a cow when it was announced..
@outworld222: death stranding was the biggest turd I ever played
lol, not according to metacritic nutcracker.
Death stranding is one point lower than Starfield on metacritic. So either someone is lying to me about death stranding or theyre lying to me about Starfield.... Or they're just being fanboys....
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