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#1 -Prem-
Member since 2007 • 25 Posts

Reading the replies on this thread makes me laugh. Everyone's like, "Yeah, I agree! Get rid of the geek stuff, but keep this ONE show that I like." If everyone feels that way, then they might as well just leave it the way it is. I, for one, wouldn't mind if theykept Star Trek: TNG. So you know what? We should all just say, "Get rid of all the non-gaming stuff. Period."

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#2 -Prem-
Member since 2007 • 25 Posts
I loved Ace Combat 5. Haven't really gotten a chance to play Zero yet. But I do know that the events in AC5, to a certain extent, follow what has happened in ACZero. I recommend you play AC5 first and then get Zero. Should be more interesting that way.
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#3 -Prem-
Member since 2007 • 25 Posts
Your computer is good enough for Guild Wars.
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#4 -Prem-
Member since 2007 • 25 Posts

Scientists have been discovering new species of crustaceans, worms, and sponges in deep waters for decades.  So these newest findings aren't surprising or even all that interesting.

I'm still waiting for them to find something truly unique and spectacular.

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#5 -Prem-
Member since 2007 • 25 Posts

http://www.gamespot.com/ps3/sim/armoredcore4/index.html?q=armored%20core%204

Of note is the following quote:

"...The Xbox 360 version and PS3 version are functionally the same in nearly every respect, but you will find that, surprisingly, the Xbox 360 version will look a tad better, particularly in atmospheric particle effects. Otherwise, the only real difference between the two is the 360's achievement points..."

 

Thoughts? 

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#6 -Prem-
Member since 2007 • 25 Posts
My first... Command & Conquer: Red Alert
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#7 -Prem-
Member since 2007 • 25 Posts
I hear there's a good population on the Harvestgain server.
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#8 -Prem-
Member since 2007 • 25 Posts
http://www.gamespot.com/ps3/rpg/theelderscrollsivoblivion/news.html?sid=6165505&om_act=convert&om_clk=gumballs&tag=gumballs;img;0 Of note are the following snippets... "...The real enhancement is in the visuals and, to some extent, the loading times. The game seemed to have a slightly smoother and more consistent frame rate than it did on the Xbox, though the difference wasn't enormous, and it seemed to us that the textures looked just a tad sharper. More obvious (and confirmed by Bethesda) was an improvement to the game's texturing over large distances. Remember how the original Oblivion had a line set an arbitrary distance in front of the player beyond which ground textures turned into kind of a muddy mess? That's all taken care of now, thanks to a new custom pixel shader. The effect is only noticeable outdoors--though it's more accurate to say the effect is not noticeable if you've never played a previous version of the game--but it's a nice addition nonetheless..." "...Oblivion will make extensive use of the PS3's hard drive by caching multiple gigabytes of data, which seemed to help with load times from what we saw..." Think this would have been possible with the 360 version?
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