@illegal_peanut: Same dude! 15-25 hours is the sweet spot for me.
Which is kind of funny because I want either my narrative-driven games to be very finite (like 15-25 hours) or my sandbox city- and factory-builders to be endless (currently have about 3000 hours spread around three of those games haha).
Strong disagree on "The First Purge". Capitalized/exploited the BLM! movement while at the conclusion totally sending the wrong message of entitlement ("We are pissed, therefore we kill") versus grievance ("we kill because this is what you made us")
Not saying either stance is necessarily correct (or incorrect), but the former stance is kind of aggravating while the latter makes you think.
The movie did have some good moments however so I don't think it sucked entirely, but it really wasn't that great. And it tried way too hard to be culturally relevant while missing the mark.
@blankfaced: It's neat and apparently lore-accurate but I agree it has overstayed it's welcome. Would be nice to see some more variety in maybe the non-silver sword category, or maybe you can take a weapon to get "silvered" so any weapon can be better against monsters.
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