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Warm_Gun

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#1  Edited By Warm_Gun
Member since 2021 • 2429 Posts

Because there are no games worth subbing for. Make better games. Oh, they no longer know how.

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#2  Edited By Warm_Gun
Member since 2021 • 2429 Posts
@Planeforger said:

To put it another way:

- What's your favourite puzzle in a From Software game?

- What's your favourite non-combat mechanic in a From Software game?

- What's your favourite movement upgrade in a From Software game?

- What's your favourite Zelda-style temple in a From Software game?

- What's your favourite pleasant, peaceful area in a From Software game?

- What's your favourite piece of music from a From Software game?

- What's a not-completely-awful platforming sequence in a From Software game?

There's so many things that make Zelda games click that I just don't get from the Soulsbornering games.

Exactly. Zelda has so much more going for it than the worlds of FromSoftware that only want to destroy you. Got tiresome after fifteen years of nothing but, with them always trying to live up to the notoriety, bringing us to games that now feel cheap, majority of enemies delaying their attacks, punishing intuition. I also don't have to see that desaturated Roger Deakins still of cinematography when I play Zelda. Miyazaki became depressing.

Guy in the other threat was probably right about Hardwenzen being insecure about Elden Ring.

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#3  Edited By Warm_Gun
Member since 2021 • 2429 Posts

Samus's design is pretty silly.

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#4  Edited By Warm_Gun
Member since 2021 • 2429 Posts

Versus (2000)

Basically, "This isn't very good. It's dragging. But I want to see what craziness they do next." Action without walls, all out in a forest. Meaning they had to challenge themselves with the ridiculous gunplay and acrobatics all the time. While always trying to look cool, in that 1990s way. Reminded me why that planned Matrix movie is so hopeless. Totally a product of the time.

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#5  Edited By Warm_Gun
Member since 2021 • 2429 Posts

King Kong (2005)

Opted for the old 1080p after seeing that the 4K is torched. Even with the old having that green, doesn't look so harsh.

Too steeped in darkness to be a classic adventure movie, and I don't excuse it just because the first mate Mr. Hayes said it isn't after quoting Heart of Darkness. Jackson is too sentimental for King Kong. Too many dramatic slow motion moments, too much gazing into each other's eyes, Anne too sympathetic for the beast, reaching weird affection. Like the 1998 Godzilla movie hunching Godzilla over like a dinosaur, Jackson just turned King Kong into a bland gorilla that always walks on all fours. Think this partly is because of the sentimentality as well. People feel more for animals, so they think, "Just make it a big gorilla, as true to the real thing as possible." Cuter if they have accidents, like rock falling on head after being angry.

Naomi Watts was already too old for the role. Kept thinking about it.

Weird how Andy Serkis's character grieves over the Asian who wasn't even a character.

Because depicting brown people as savages is a no-go, a lot of them are just white people in makeup. Could tell with the first one, that little girl who bites the director played by Jack Black.

Abominable snowman line was awful.

Too many incredible setpieces, and I mean it in the bad sense of the word. The action is unbelievable.

Spielberg's monster chases looked better, had more weight.

I find the opening montage of different people in New York doing different things, all the poor, food lines, shacks in Central Park, kids playing ball, the buildings being made, mixed with the other actors in Anne's stage work, illogical. Why would you present the film as if it's us looking back in time? If you wanna place us in the time, if you wanna put us in the shoes of the characters, then you have to treat those things as if they are mundane. Meaning you show the story instead.

Oh, COME ON!

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#6  Edited By Warm_Gun
Member since 2021 • 2429 Posts

I know what you're thinking. Who cares, right? But wouldn't moving your character through a nice apartment or house that's livable be cozier? Can you tell me that you've never seen a home in a movie or TV and been a little envious?

In pic 2 I look back at the (mostly empty) room I just came from (pic 1). In pic 3 I'm in a hallway on the opposite side of the wall. But what is that wide wall for? How do I get into the secret room inside the wall?

Maybe I'll turn on the PS4 and take pics of that horrid penthouse apartment in Spider-Man. If I can find the building after two years.

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#7  Edited By Warm_Gun
Member since 2021 • 2429 Posts

Progress in Banjo Kazooie:

Treasure Trove Cove: 100/100 notes, 10/10 jigsaw pieces

Mumbo's Mountain: 100/100 notes, 10/10 jigsaw pieces

Clanker's Cavern: 100/100 notes, 10/10 jigsaw pieces

Bubblegloop Swamp: 100/100 notes, 10/10 jigsaw pieces

Freezeezy Peak: 100/100 notes, 9/10 jigsaw pieces

Gobi's Valley: 100/100 notes, 8/10 jigsaw pieces

Gruntilda's Lair: 7/10 jigsaw pieces

So there is still Click Clock Wood, Mad Monster Mansion (where I'm headed now) and that dock level with the ship left. What's weird is that I remember the dock level coming before Monster Mansion. I remember Click Clock Wood being last. The puzzle that opens the door to the dock level must be hiding from me somewhere in the lair.

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#8 Warm_Gun
Member since 2021 • 2429 Posts

After that artwork two months ago and the success of Elden Ring (following so many other open world games), did we expect the new Tomb Raider to be anything other than an open world without globetrotting?

Intention is pretty clear. If the focus was tombs, the first art would have backgrounds more like the old covers.

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#9  Edited By Warm_Gun
Member since 2021 • 2429 Posts

JFK (1991)

Much of it made me think it's not really material for a drama or felt cheesy, but climax was pretty effective. Conspiracy also shot in so many directions sometimes that I couldn't follow.

Really sloppy coup.

I knew that Seinfeld moment with the magic spit ball by (Kramer and Newman think) Keith Hernandez was based on this movie, but was amused that Wayne Knight was used to demonstrate in the movie as well.

"Why do we have to leave, daddy? Don't you love us anymore?"

Yuck. They do this almost every time because they need to make drama somewhere in the "Based on true events." Protagonist really obsessed, which hurts marriage. Makes me a little more appreciative of the protagonist in Zero Dark Thirty, that movie about hunting Osama bin Laden. She's obsessed too, but thankfully doesn't have a relationship to harm with it, has no life in fact, so no generic dialogue about her not being involved in this family anymore.

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#10 Warm_Gun
Member since 2021 • 2429 Posts

Son of Godzilla (1967)

Takes place on small island, like the last movie. But the research team tries to do good work, unlike evil organization in last one. That's a ugly baby. Looks like some THING crawling on the floor. Better as it matures in the movie, but can tell its presence will be a problem in the sequels. "I have to save the world again. Oh, gotta take baby along." Kind of weird seeing a Japanese woman in pants from that time.

Fearless Hyena (1979)

It's the 1970s. Bruce Lee died only a few years ago. You know that you won't be better than him. So you decide that you will be known for getting your ass kicked and making it look good. And it's glorious. Jacky Chan's (The credit spelled him that way.) character wants revenge (like in Drunken Master) after he loses someone halfway into the movie (like in Drunken Master) and is taught weird fighting styles (drawing from emotion) designed to mentally throw off opponent (like in Drunken Master). More random silliness than in Drunken Master, though, including a long cross-dress fight scene. The most Chinese Chan movie I've watched so far, with those outfits and stupid makeup. Spotted a couple of western dress shirts in The Young Master (1980).