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Warm_Gun

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#1  Edited By Warm_Gun
Member since 2021 • 2475 Posts

@BenjaminBanklin: ANOTHER Arkham game? You know Batman isn't just Arkham Asylum, right? What are we talking about here, ANOTHER area of the city evacuated and locked down for prisoners? How incompetent is the mayor? Or is it administration after administration of idiots?

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Warm_Gun

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#2 Warm_Gun
Member since 2021 • 2475 Posts

@mrbojangles25 said:

@warm_gun said:

Won't miss them. Still working on my Arkham super critique. Thought the trilogy was a 3/5, but replaying Arkham City to inform my critique corrected the score to 1/2.

Yeah and don't forget the absolutely terrible state that Arkham City was released in. Just completely unplayable for a large number of people.

I won't talk about that. Not my style.

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Warm_Gun

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#3  Edited By Warm_Gun
Member since 2021 • 2475 Posts

Won't miss them. Still working on my Arkham super critique. Thought the trilogy was a 3/5, but replaying Arkham City to inform my critique corrected the score to 1/2. 2/5 if I use the 5 point scale without decimals.

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#4  Edited By Warm_Gun
Member since 2021 • 2475 Posts

I came to the moment!

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#5 Warm_Gun
Member since 2021 • 2475 Posts

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#6  Edited By Warm_Gun
Member since 2021 • 2475 Posts

Because there are no games worth subbing for. Make better games. Oh, they no longer know how.

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#7  Edited By Warm_Gun
Member since 2021 • 2475 Posts
@Planeforger said:

To put it another way:

- What's your favourite puzzle in a From Software game?

- What's your favourite non-combat mechanic in a From Software game?

- What's your favourite movement upgrade in a From Software game?

- What's your favourite Zelda-style temple in a From Software game?

- What's your favourite pleasant, peaceful area in a From Software game?

- What's your favourite piece of music from a From Software game?

- What's a not-completely-awful platforming sequence in a From Software game?

There's so many things that make Zelda games click that I just don't get from the Soulsbornering games.

Exactly. Zelda has so much more going for it than the worlds of FromSoftware that only want to destroy you. Got tiresome after fifteen years of nothing but, with them always trying to live up to the notoriety, bringing us to games that now feel cheap, majority of enemies delaying their attacks, punishing intuition. I also don't have to see that desaturated Roger Deakins still of cinematography when I play Zelda. Miyazaki became depressing.

Guy in the other threat was probably right about Hardwenzen being insecure about Elden Ring.

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#8  Edited By Warm_Gun
Member since 2021 • 2475 Posts

Samus's design is pretty silly.

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#9  Edited By Warm_Gun
Member since 2021 • 2475 Posts

Versus (2000)

Basically, "This isn't very good. It's dragging. But I want to see what craziness they do next." Action without walls, all out in a forest. Meaning they had to challenge themselves with the ridiculous gunplay and acrobatics all the time. While always trying to look cool, in that 1990s way. Reminded me why that planned Matrix movie is so hopeless. Totally a product of the time.

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#10  Edited By Warm_Gun
Member since 2021 • 2475 Posts

King Kong (2005)

Opted for the old 1080p after seeing that the 4K is torched. Even with the old having that green, doesn't look so harsh.

Too steeped in darkness to be a classic adventure movie, and I don't excuse it just because the first mate Mr. Hayes said it isn't after quoting Heart of Darkness. Jackson is too sentimental for King Kong. Too many dramatic slow motion moments, too much gazing into each other's eyes, Anne too sympathetic for the beast, reaching weird affection. Like the 1998 Godzilla movie hunching Godzilla over like a dinosaur, Jackson just turned King Kong into a bland gorilla that always walks on all fours. Think this partly is because of the sentimentality as well. People feel more for animals, so they think, "Just make it a big gorilla, as true to the real thing as possible." Cuter if they have accidents, like rock falling on head after being angry.

Naomi Watts was already too old for the role. Kept thinking about it.

Weird how Andy Serkis's character grieves over the Asian who wasn't even a character.

Because depicting brown people as savages is a no-go, a lot of them are just white people in makeup. Could tell with the first one, that little girl who bites the director played by Jack Black.

Abominable snowman line was awful.

Too many incredible setpieces, and I mean it in the bad sense of the word. The action is unbelievable.

Spielberg's monster chases looked better, had more weight.

I find the opening montage of different people in New York doing different things, all the poor, food lines, shacks in Central Park, kids playing ball, the buildings being made, mixed with the other actors in Anne's stage work, illogical. Why would you present the film as if it's us looking back in time? If you wanna place us in the time, if you wanna put us in the shoes of the characters, then you have to treat those things as if they are mundane. Meaning you show the story instead.

Oh, COME ON!