I have been informed that Hulst was the main force behind the closure of Japan Studio. **** him.
Warm_Gun's forum posts
Fear and Loathing in Las Vegas (1998)
2.5/5
Terry Gilliam number seven for me, the worst one. Topic doesn't really interest me, but good filmmaking. Pair get away with anything and everything somehow. Found Johnny Depp fake.
This generation? I reject the premise of the thread. Gaming been mostly pretty shitty way longer. Cause being that it got too big and brought out the worst of the corporate vultures. They don't know video games.
Predict they will violently attack Rafah where the 2 million Palestinians are concentrated without Biden's latest shipment and the death toll will be catastrophic. Predict it will be the straw that breaks the camel's back. They're too deranged not to.
Argh, almost two hours in Clock Clock Wood, could not find the last two notes and last jigsaw. That the cartridge does not save locations of notes found so that you can get the remaining ones next time is annoying. So, with only the end game left, my completion for Banjo Kazooie this time is...
Gruntilda's Lair: 10/10 jigsaw pieces
Mumbo's Mountain: 100/100 notes, 10/10 jigsaw pieces, 2/2 honeycombs
Treasure Trove Cove: 100/100 notes, 10/10 jigsaw pieces, 0/2 honeycombs
Clanker's Cavern: 100/100 notes, 10/10 jigsaw pieces, 2/2 honeycombs
Bubblegloop Swamp: 100/100 notes, 10/10 jigsaw pieces, 1/2 honeycombs
Freezeezy Peak: 100/100 notes, 10/10 jigsaw pieces, 2/2 honeycombs
Gobi's Valley: 100/100 notes, 8/10 jigsaw pieces, 1/2 honeycombs
Mad Monster Mansion: : 87/100 notes, 9/10 jigsaw pieces, 2/2 honeycombs
Rusty Bucket Bay: 89/100, 9/10 jigsaw pieces, 1/2 honeycombs
Click Clock Wood: 98/100, 9/10 jigsaw pieces, 1/2 honeycombs
Check the analog movement from almost any game that generation (Banjo Kazooie included) and you will find a full range. Check the analog movement from almost any game now (except Nintendo's) and you will only find two speeds. Certainly because they spend so much money on motion-captured animations now.
Zelda saving link sounds good.
Sounds pretty lame, like done just because it can be. If we're going to play as Zelda for once, why do we need Link (or Ganon) at all?
Swapping Zelda and Link roles would just be lazy writing. They need to come up with a different scenario for Zelda's story arc.
And make her gameplay more about Wisdom rather than Courage. Avoid combat altogether.
Zelda saving link sounds good.
Sounds pretty lame, like done just because it can be. If we're going to play as Zelda for once, why do we need Link (or Ganon) at all?
Bought Dying Light today. Don't like it. Not so much because the opening with scene after scene of scripted animations, boring dialogue and pedestrian characters was so fucking tedious that I started skipping cutscenes (which I do more and more nowadays), but because parkour feels awful in first-person view and always will. As if everything I have said about first-person view wasn't bad enough, here you also have to look right at whatever you want to scale or grab as you run (when looking around is already really restricted in that perspective, always tied to your movement, like the idiot can't turn his neck or roll his eyes) and the full run always has to be activated with Shift again, despite being I guess more about the platforming than the shooting.
You would think the CIA would at least keep this security checkpoint lit.
Can't have a Splinter Cell thread without the disgusting Metal Gear Solid fans showing up.
Shocking display.
Sam can't even crawl. Only vents and stuff.
Stuff like "The darkness/light is so weirdly isolated to small spots, and everyone works with the lights off, as if electricity costs a fortune.", video game logic. Enough said.
Maybe if they hadn't focused so much of the gameplay on absurd darkness, Sam could crawl. Or use more CQC options.
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