"(Im also not the best person to post about misogyny on the internet as Ill be the first one to post a sexy picture of my wife or give young boys tips on how to flirt with girls.)"
^Ok that left me a bit confused, but outside of it, it was a decent read. It's the first time I came across this situation and I just finished watching her video.
I'll have to say that I agree with some of her points, they made sense to me, at other times it felt like I should just shake my head. Some of the examples shown and the words used sounded a bit weak, and quite frankly some of the examples seemed like she was making a storm out of a glass of water.
Now I don't have a problem with the damsel in distress image, but she's somewhat right, it's way overblown in video games. This shouldn't fall to just women though, but also race and nationality. So much interesting thought material to create deep, unique and interesting characters and you keep seeing the same thing over and over again.
To me though, it's not so much about being a damsel in distress if you will, it's more about making those characters seem human. Which in most cases they're not, and these are the characters that we're supposed to relate to. Sure giving an image of a woman kicking a lot of ass goes against that image of women in distress, of someone who is independent and strong if you will, but really, it forms another image that can be just as false, exaggerated, if not at times completely detached from reality.
There was this article that Van (I think?) wrote about the The Longest Journey. The developer was saying that April felt real, she felt human, and in a lot of ways I completely agree.
Do I have a problem with such unrealistic characters? Not really. It's actually enjoyable to play, read or watch such characters that are so detached from our reality. At the same time would I find it a negative if developers went out of their way to make a character feel a bit more believable? Not at all, and you know what, that's usually the biggest challenge.Â
So yes, I'm all for a change of view in the female side of things concerning women in the industry. But let's not fall into the trap of turning the female view into what we see with a lot of male protagonists in video games today. Giving a woman a gun and having her kick a lot of ass doesn't exactly change things for the better imo. Â Â
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