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StealthSting

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#1 StealthSting
Member since 2006 • 6915 Posts

I used to be excited for Half Life 3, but I'm afraid the waiting time has hindered my interest in the title more than anything else. 

Unless they show something that genuinely looks and feels amazing then maybe my interest will come back. Right now, it's a shame how little excitement I feel for its announcement.

According to the article it seems to be solely on Steam. We'll find out soon enough.            

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#2 StealthSting
Member since 2006 • 6915 Posts

"(Im also not the best person to post about misogyny on the internet as Ill be the first one to post a sexy picture of my wife or give young boys tips on how to flirt with girls.)"

^Ok that left me a bit confused, but outside of it, it was a decent read. It's the first time I came across this situation and I just finished watching her video.

I'll have to say that I agree with some of her points, they made sense to me, at other times it felt like I should just shake my head. Some of the examples shown and the words used sounded a bit weak, and quite frankly some of the examples seemed like she was making a storm out of a glass of water.

Now I don't have a problem with the damsel in distress image, but she's somewhat right, it's way overblown in video games. This shouldn't fall to just women though, but also race and nationality. So much interesting thought material to create deep, unique and interesting characters and you keep seeing the same thing over and over again.

To me though, it's not so much about being a damsel in distress if you will, it's more about making those characters seem human. Which in most cases they're not, and these are the characters that we're supposed to relate to. Sure giving an image of a woman kicking a lot of ass goes against that image of women in distress, of someone who is independent and strong if you will, but really, it forms another image that can be just as false, exaggerated, if not at times completely detached from reality.

There was this article that Van (I think?) wrote about the The Longest Journey. The developer was saying that April felt real, she felt human, and in a lot of ways I completely agree.

Do I have a problem with such unrealistic characters? Not really. It's actually enjoyable to play, read or watch such characters that are so detached from our reality. At the same time would I find it a negative if developers went out of their way to make a character feel a bit more believable? Not at all, and you know what, that's usually the biggest challenge. 

So yes, I'm all for a change of view in the female side of things concerning women in the industry. But let's not fall into the trap of turning the female view into what we see with a lot of male protagonists in video games today. Giving a woman a gun and having her kick a lot of ass doesn't exactly change things for the better imo.    


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#3 StealthSting
Member since 2006 • 6915 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="texasgoldrush"] So an opinion based around a point being missed is valid? Thats what most ME3 detractors actually do, miss the point or plot element to criticize the game.texasgoldrush

Because people don't go to the in and outs like you do. People can finish the trilogy and still not like it you know, doesn't make them stupid, it just makes them different.

I'd like to think I am one of the people that can actually straddle the middle line of loving it and hating it. It's neither the best thing ever nor the worst. I can look upon it with my own opinions and form my own conclusions on it. 

But to actually see something for what it really is...you have to see the ins and outs. The series is heavy on its ins and outs.

I have to somewhat agree, but at the same time I feel that it's not that simple. Take my example, I never finished any of the DLC for Mass Effect and never finished the third one, I can only derive my opinion based on the experience I've had with the first two games. So I'm far from being the biggest aficionado of the series.

At the same time I read some of your comments about the ins and outs of the series--some of them I didn't even know about--and the conclusion is still the same: I read the ins and outs from you, I understood them, and I still, personally, I don't find them that special. In the games defense though I will say that there is a significant difference between experiencing those elements through gameplay, and reading on a forum by your own words.

I can have a person explain to me the ins and outs of something like Twilight, thoughts and connections that maybe I would never think of in my life. Doesn't stop me from thinking that it was still a poor novel with an uninteresting romantic relationship from in the mix--yes I read the damn book.

All that said, I can still form an opinion on the experience I've had with the two games, and I don't find most of the criticism I've placed on the experience to be all that invalid. Sure things were fixed with DLCs and maybe the third game later on, but that doesn't stop me for being more than qualified to make my own judgement on those experiences. If I think that seanmcloughlin has a point when he says that the second game in the series felt like a pokemon quest to catch them all--at least in some measure--then that's the experience I've had with it.    

 

     

 

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#4 StealthSting
Member since 2006 • 6915 Posts

Good post. That said, I think some people are more than in their right to be dissatisfied with some of Nintendo's outings. Not only that, I also find that there is nothing wrong with expecting a game within a franchise to freshen or shake things up, after all, some people do get tired of the formula after a while. Going with the ignorant lable is a bit overboard if you ask me.

Look at Metroid or Resident Evil, just to name a few. Regardless of your opinion on these titles both companies did exactly that with these franchises. The result? A resounding success.

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#5 StealthSting
Member since 2006 • 6915 Posts

Hmm... what's with all the hate towards DS2? What exactly went wrong with the game for you guys? Sure I don't love the series, but I found the game to be just fine in comparison to the first. With the possible exception of the gravity sections--didn't feel as immersive as the first one.

From what I remember I enjoyed the story a bit more than the first, and the progression felt a bit more meaningful than, well, just read N30F3N1X post. How they handled the progression in the first was just awful, at least, that was my experience with it. The second, while nothing special, at least went a bit beyond the "fix this" fetch quest.

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#6 StealthSting
Member since 2006 • 6915 Posts

This crap has been going on for a while now in Congo. I really don't see the surprise. Instead of screaming about how these companies are so evil, there's a very good solution to the problem. Get rid of your damn computer right now, of must of your appliences at home, and celular phones and create audience awareness. But then again, must of you aren't going to do most of that anyway--neither will I. So let's not pretend that we don't have any fault in this. Before you bash any of these companies take a look in the mirror, because many countries have problems in order to provide the life that you have right now.

Rant/

But anyway, yes, there's nothing wrong in showing less support for the more problematic companies.

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#7 StealthSting
Member since 2006 • 6915 Posts

The title is a bit out of context.

Reggie never said that.

He said that you can't please Nintendo fans because they constantly ask for more, which is entirely true. It doesn't matter if you do what Nintendo did in 2010 with Kirby, Mario, Donkey Kong, Zelda, Metroid - They want more, they'll ask 'where is Star Fox, Fire Emblem, Pikmin, etc?'. This is not exclusive to Nintendo, the gaming community in it's entirety is filled whiny people who complain about absolutely everything. Not only this, but the entire Mass Effect 3 ending fiasco was ridiculous.

Furthermore, this E3 proved that it's not as important any more for core players. Companies are better off announcing these things on their own and getting their own spotlight. Just look at what Nintendo did before and after E3, just look at what Call of Duty did a while ago. E3's importance lies with mainstream media and getting that spot rather than for core, because we'll be the ones who actively watch Nintendo Direct whenever they announce it - not the mainstream.

Haziqonfire

While I agree with some of it, I have to disagree with them being unable to please Nintendo fans. When Nintendo unveiled the Wii everybody was excited about it--I remember the lines and the amount of people who were running in order to try out the system. Of course a lot of the conference was complete bullcrap, but then again so was the competition--with a bunch of prerendered footage, which shows just how much respect these companies have for the consumer.

Yes people are hard to please, but then again we're the customers, we're financing them, we're suppposed to be pleased in order for said company to gain a profit. If the competition offers something that is more impressive, or just as crappy, we have a right to not be pleased about it. After all, it's our money, we put hours of work and sacrifice in order to gain it, we do with it whatever the hell we please. You put out a product that doesn't impress people, and what happens? Nintendo is a company, this simply doesn't sound very professional.

Yes it's all the customers fault, there's no possible way that we, a company, might have had a weak showing of a product of ours.

We might be hard to please and whiny, but coming from a company whose life blood is us, this just doesn't sound much better from them.

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#8 StealthSting
Member since 2006 • 6915 Posts

A couple of years from now we'll have him complain that he doesn't do anything else with his creative bone, that he doesn't have a choice in the matter and also that he's sick of doing the same stuff over and over again.

It makes you wonder if he's even capable or willing to so something else altogether. It wouldn't bother me as much if the man wasn't always bitc***g about it.

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#9 StealthSting
Member since 2006 • 6915 Posts

Meh, chances are most people will go for the latter option, but then again, this is System Wars, so it really doesn't make much sense.

The article doesn't interest me much, because really, if most people find that being a fanboy is silly I find it to be just as silly to make a judgement about it, or to go so far as to feel superior in any way because you find yourself not to be a fanboy--this whole thinking process is making me cringe, but hell, I already started it.

What I'm trying to say is, it really doesn't make a difference to me. It's not so much about console loyalty, it's about love for an entity that makes products you enjoy, products that mean something to you. And at the end of the day, I see nothing wrong with that; in fact, if I were to find it silly, I would find it just as much as the statement of remaining loyal to video games.

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#10 StealthSting
Member since 2006 • 6915 Posts

Hell no. And this is coming from someone who enjoyed it immensely.

Some of the game focused too much on combat and the level design wasn't always the best. The story, universe and characters were horribly used--they had a background that could have been used in a lot of interesting ways.

When the game was at its best though, I felt immersed in its world. Good visual and sound design, engaging gameplay, and the soundtrack was awesome.

There are games this gen that I would definitely have given a higher score, but they still wouldn't have given the experience I've had with Mirror's Edge. The same could be said of examples like Stalker.

The game has a lot of flaws. But then again, that has usually been the case with some of my favorite games this gen.